# Sound Designer (12-month contract)

**Company**: Electronic Arts
**Location**: Stockholm, Stockholm County
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Sound-Designer-Hardware/214742?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_adec6fd6-8b9

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Battlefield is a storied franchise renowned for uncompromising combat gameplay and all-out warfare, for over two decades. 100 million players and 5 billion hours played later, Battlefield Studios is defining the future of the first-person shooter with the biggest launch in franchise history with Battlefield 6, and a new era beginning with Battlefield REDSEC.

United under the banner of Battlefield Studios, 4 world-class teams across Criterion, DICE, Motive, and Ripple Effect have come together to focus on the future of the franchise, a connected Battlefield universe filled with immersive experiences built on our unique DNA.

The DICE Audio department is looking for a sound designer to join the Battlefield audio team in our mission to create amazing sounding games and player experiences. You are driven, curious, creative and have a passion for sound design. You are a problem solver and have a strong willingness to learn more about audio as a craft and push the boundaries of what is possible in game audio to create the best audible experience for our players.

**Responsibilities:**

- Produce content aligned with existing designs and audio direction, ensuring each piece contributes to a cohesive and high-quality soundscape by creating assets and implementations that meet both creative and technical goals.

- Collaborate under the guidance of a Lead to develop sounds for environments, game modes, destruction, and animations.

- Implement your work into the game using the Frostbite engine.

- Deliver high-quality audio within a given budget and timeline.

- Be structured; estimate your work, update plans, submit good data into the branch.

- Refine content and its underlying logic through playtesting and feedback sessions to ensure it meets quality standards and serves its intended purpose.

- Ask for and act on feedback concerning your work. Also provide feedback within the sound team, with a focus on audio execution.

- Be an active mixer for your assets and provide feedback on the title's overall mix.

**Qualifications:**

- Experience in designing sounds for interactive or linear media.

- Strong understanding of how sound functions in real life, with an ability to balance realism and gameplay readability.

- Developed artistic skills, with a talent for interpreting references and following direction.

- Proficiency with modern studio hardware, editing and design techniques, and software like Reaper, ProTools, Sound Forge, Waves, iZotope RX, and FabFilter.

- Eagerness to enhance game audio production, implementation, and engineering skills.

- Exceptional critical listening abilities.

- Familiarity with audio middleware such as Unreal, FMOD, Unity, and WWISE is beneficial but not essential.

- Excellent communication skills.

- A team player who thrives in a collaborative creative environment.

- Passionate about teamwork and collaboration.

- Experience as a sound designer in AA-AAA game development is beneficial.

- Avid gamer with an interest in creating complex and realistic soundscapes.

## Skills

### Required
- sound design
- audio production
- Frostbite engine
- Reaper
- ProTools
- Sound Forge
- Waves
- iZotope RX
- FabFilter

### Nice to have
- audio middleware
- Unreal
- FMOD
- Unity
- WWISE

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Sound-Designer-Hardware/214742?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
