# Character Artist - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist/215658?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_aacee960-1aa

## Description

Electronic Arts is seeking a Character Artist to join the EA SPORTS FC team. As a Character Artist, you will play a crucial role in creating the cast of characters that populate the game universe.

The EA SPORTS ART team is a global community of content creators covering Characters, Environments, Lighting, Project Management, Technical Art, and Visual Effects. The team creates amazing games for hundreds of millions of sports fans worldwide through inspiring visuals and immersive experiences.

Responsibilities:

- Create amazing character models based on scan data, photo references, or traditional 3D means

- Develop high-fidelity 3D models and textures for characters and accessories

- Collaborate with the development team to ensure seamless integration of character assets

Qualifications:

- 3+ years of industry experience in character creation production

- Expertise in 3D modeling, sculpting, and texturing techniques

- Proficiency in Maya, Z-Brush, and Photoshop

- Knowledge of PBR texture/material workflows and physical materials

- Experience with game engines such as Unreal, Frostbite, or Unity

- Strong understanding of 3D modeling, topology, and UV layout

Benefits:

- Comprehensive benefits package, including health services, mental well-being support, retirement savings, and paid time off

- Opportunities for growth and professional development

- Collaborative and dynamic work environment

Electronic Arts is an equal opportunities employer and welcomes applications from diverse candidates.

## Skills

### Required
- 3D modeling
- sculpting
- texturing
- Maya
- Z-Brush
- Photoshop
- PBR texture/material workflows
- game engines

### Nice to have
- Substance Painter/Designer
- concept to model experience

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fi_FI/careers/JobDetail/Character-Artist/215658?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
