# Modeler (Vegetation)

**Company**: Ubisoft
**Location**: Québec City, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000158126459-modeler-vegetation-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_a60a2691-0eb

## Description

As a 3D Vegetation Modeler at Ubisoft Québec, you will create 3D game-ready assets, contribute to the development of production pipelines, and research and develop new production techniques.

Responsibilities:

- Create 3D vegetation models for the game

- Gather references and prepare concepts and preliminary versions of assets

- Model assets in high and low resolution

- Apply or modify textures

- Integrate 3D assets into the game engine

- Work with technical, game and art teams to meet the game's needs

Qualifications:

- Proficiency in SpeedTree and ZBrush

- Proficiency in Photoshop and either Substance 3D Painter, Substance 3D Designer or both

- Proficiency in a 3D modeling tool, such as Maya, 3ds Max or Blender

- Organizational skills and an ability to take initiative

- Ability to create custom foliage atlases without using Megascans

- Flexibility in working methods

- Experience with photogrammetry, interest in research and development, openness to working on other environment assets such as ground surfaces or rocks, and an interest in sharing your creative perspective

## Skills

### Required
- SpeedTree
- ZBrush
- Photoshop
- Substance 3D Painter
- Substance 3D Designer
- Maya
- 3ds Max
- Blender
- 3D modeling

### Nice to have
- photogrammetry

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000158126459-modeler-vegetation-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
