# Client Engineer - Unannounced Project

**Company**: Electronic Arts
**Location**: Seoul
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Client-SE-Presentation/215933?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_9fe79ddd-9e0

## Description

We are seeking a Client Engineer to join our unannounced project team at EA Korea Studio. As a Client Engineer, you will be responsible for designing, developing, and continuously improving the development tools and content pipelines to increase productivity and stability in game content creation.

Key responsibilities include:

- Developing tools for handling in-game events such as camera, replay, and overlay

- Supporting game content development using these tools

- Creating and managing client-local database pipelines

- Developing and supporting audio content pipelines

- Providing technical support for 3D direction and cinematic content development using EA's Frostbite engine

- Collaborating with content developers, artists, audio teams, and related development teams to automate repetitive tasks and improve production process bottlenecks

Requirements:

- 5+ years of software development experience in relevant fields

- Proficiency in C/C++ and STL

- Experience in developing various content or content creation systems

- Excellent communication skills for collaboration with multiple teams

- Understanding and experience of team-based software development processes

- Ability to read and write English documents required for work

Preferred skills:

- Experience with commercial game engines or proprietary engines

- Understanding of UI/UX systems or related development experience

- Expertise in specific technical areas such as framework, game logic, audio pipeline, system

- Experience with programming languages other than C++

- Computer science or related major

- Ability to proactively perform tasks and solve problems

- Effective communication skills for collaboration with diverse teams and related units

## Skills

### Required
- C/C++
- STL
- software development
- game development
- content creation
- English

### Nice to have
- game engines
- UI/UX
- framework
- game logic
- audio pipeline
- system
- programming languages

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Client-SE-Presentation/215933?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
