# Lead Animation Engineer (Apex Legends)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ko_KR/careers/JobDetail/Lead-Animation-Engineer-Apex-Legends/213629?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_9fd9e5df-5d6

## Description

We are seeking a Lead Animation Engineer to join our Animation team at Respawn Entertainment, a studio within Electronic Arts. As a Technical Lead, you will drive the evolution of Apex Legends' animation system, leading a team of animation engineers and collaborating with riggers, animators, and tech art to add new capabilities and streamline workflows.

Responsibilities:

- Lead a team of animation engineers, fostering a collaborative environment.

- Partner with tech art, rigging, and the animation director to realize their vision.

- Plan and execute major technical changes while maintaining a stable live-service codebase.

- Analyze and improve existing animation systems to streamline performance and maintainability.

- Define technical roadmaps and staffing plans aligned with long-term engine goals.

- Mentor engineers through reviews, architecture discussions, and hands-on guidance.

- Architect, implement, and maintain animation systems in C++.

- Collaborate across disciplines to design efficient, scalable solutions.

- Optimize systems for memory, CPU, and streaming performance.

- Develop cross-platform for Sony, Microsoft, and Nintendo hardware.

- Debug and resolve complex animation issues in large-scale, live environments.

- Identify risks in future roadmaps and build mitigation strategies.

- Collaborate with the animation team to help improve their workflows.

Requirements:

- Passion for games and animation systems, with a deep understanding of animation fundamentals and the state of the art.

- Demonstrates strong ownership, comfortable navigating ambiguity and finding pragmatic solutions.

- Nimble, flexible, and adaptable to changing requirements.

- Technical expertise in C/C++, real-time animation systems, and performance optimization.

- 10+ years in game development, including 5+ in animation and 3+ in a technical leadership role.

- Proven ability to guide experienced engineers and align teams on complex goals.

## Skills

### Required
- C++
- animation systems
- performance optimization
- technical leadership
- game development

### Nice to have
- motion matching
- Maya
- PS5
- Xbox Series X|S

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ko_KR/careers/JobDetail/Lead-Animation-Engineer-Apex-Legends/213629?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
