# Senior Tools Engineer

**Company**: NVIDIA
**Experience**: senior
**Job type**: full-time
**Salary**: 184,000 USD - 287,500 USD
**Category**: Engineering
**Industry**: Technology

**Apply**: https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/US-CA-Remote/Senior-VFX-Artist---Lightspeed-Studios_JR2024987-1?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_9dfba0e9-ecf

## Description

NVIDIA is seeking an outstanding Senior Tools Engineer to join our Lightspeed Studios team!

Lightspeed Studios, the team behind NVIDIA's next-generation tech demos, is dedicated to developing cutting-edge visuals using the latest NVIDIA rendering technology.

In this role, you'll help build the tools, pipelines, and workflows that enable artists and developers to create groundbreaking real-time content efficiently and at the highest quality.

**Responsibilities**

- Design and develop Python and Qt/PySide tools, desktop applications, and DCC integrations.

- Work directly with artists, technical artists, and engineers to understand production challenges and turn them into practical software solutions.

- Improve existing tools and workflows with a focus on usability, reliability, performance, and iteration speed.

- Develop integrations across DCC applications, production systems, and real-time environments.

- Explore new approaches to content creation and workflow automation, including agentic AI systems that can assist with repetitive or multi-step production tasks.

**Requirements**

- 8+ years of professional experience in tools engineering, pipeline engineering, technical art engineering, or related software development within games, VFX, animation, or real-time production.

- BS, MS, or equivalent experience in Computer Science, Engineering, or a related subject area.

- Strong Python development experience with an understanding of software architecture, debugging, testing, and API design.

- Strong experience building desktop tools and user interfaces with Qt, PySide, PyQt, or similar frameworks.

- Experience integrating DCC applications such as Maya, Houdini, Substance, Blender, Photoshop, or similar tools.

- Experience developing production integrations or tools for real-time engines such as Unreal Engine.

- Understanding of asset pipelines, source control, validation, metadata, and publishing workflows.

- Experience working with artists and translating production requirements into effective technical solutions.

**Nice to Have**

- Background with C++ application or plugin development.

- Experience building tools and integrations across multiple DCC applications and production systems as well as experience with real-time rendering or game-engine tools development.

- Experience applying machine learning or agentic AI to artist workflows, production automation, or content creation.

- Background with supporting AAA game development or similarly complex real-time production environments.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD.

You will also be eligible for equity and benefits.

## Skills

### Required
- Python
- Qt/PySide
- software architecture
- debugging
- testing
- API design
- desktop tools
- user interfaces
- DCC integrations
- real-time environments
- asset pipelines
- source control
- validation
- metadata
- publishing workflows

### Nice to have
- C++
- machine learning
- agentic AI
- AAA game development
- real-time rendering
- game-engine tools development

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Source: [Apply at nvidia.wd5.myworkdayjobs.com](https://nvidia.wd5.myworkdayjobs.com/en-US/NVIDIAExternalCareerSite/job/US-CA-Remote/Senior-VFX-Artist---Lightspeed-Studios_JR2024987-1?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
