JobPosting
title: Generalist Software Engineer - EA Sports FC
description: Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen. EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games. Building on an incredible 30-year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! As a Generalist Software Engineer on the UT Team, you will be a part of the game creation process, including architectural design, implementation, and debugging on multiple platforms,working on complex problems with Designers, Artists and other Engineers in domains including user interface, game mode logic, client/server interface, and tools. You will report to the team's manager and work with your technical lead and peers on developing features and systems within the Ultimate Team mode.. Your Responsibilities: Implement core logic, game flows, and screens/components for features Work on technical solutions covering main areas of game development and related technologies, game features and optimizations of frame-rate and load-times Provide feedback, guidance and solutions for improvement and optimizations Work with other domain owners to integrate and develop technologies into the game An…
date posted: 2026-08-01T16:28:39.980Z
valid through: 2026-09-30T16:28:39.980Z
direct apply: false
occupational category: Engineering
industry: Technology
skills: C++
skills: software development
skills: memory management
skills: multithreaded job system
skills: ECS
skills: UI architecture patterns
skills: software design patterns
skills: assembler
skills: scripting languages (Python, Lua)
skills: C#
skills: 3rd party APIs
skills: debugging complex applications
skills: XBOX and PlayStation platforms
skills: Mobile
skills: PC
skills: Cloud-based games
hiring organization: Electronic Arts
  type: Organization
  ticker symbol: EA
  founding date: 1982
  number of employees: QuantitativeValue
    value: 8400
job location: Place
  address: PostalAddress
    address locality: Vancouver
    address region: British Columbia
    address country: CA
employment type: FULL_TIME
base salary: MonetaryAmount
  currency: USD
  value: QuantitativeValue
    min value: 104500
    max value: 142800
    unit text: YEAR