# Senior Manager, Experience Design

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $141,400 - $204,400 CAD
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Sr-Manager-Experience-Design/216390?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_9904f461-e1c

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the leading sports entertainment brands in the world, creating connected experiences that ignite the emotion of sport through industry-leading games and interactive experiences.

EA SPORTS FC represents the future of football at EA SPORTS. With more opportunity than ever to innovate and create authentic, immersive experiences for a global community of players, we’re looking for leaders who can help us push the quality and ambition of the experience forward.

As a Senior Manager of Experience Design, you will lead an Experience Design team responsible for shaping cohesive, intuitive, and highly crafted player experiences across EA SPORTS FC. You will bring a strong creative point of view, deep experience designing interactive experiences, and the ability to inspire teams to think beyond traditional interface patterns.

You will report to the Experience Design Director.

## Qualifications

- 10+ years of experience designing and delivering shipped, player-facing experiences for AAA/high-complexity games, with strong conviction in spatial design standards and experience creating rich spatial UI and navigation mechanics.

- Expert understanding of interaction design, interface design, information architecture, visual hierarchy, typography, composition, motion, and accessibility.

- A portfolio demonstrating high-quality interactive experiences, mastery of visual craft, exceptional systems thinking, and thoughtful end-to-end design solutions, including problem discovery, detailed design solutions, prototypes, behaviors, and rationale.

- Capability to reframe UI/UX as a broader tool for player interaction, bridge the gap between level design and traditional UX, and guide teams away from menu-centric approaches.

- Ability to design beyond traditional 2D menus and UI transitions, integrating user experience seamlessly into 3D environments and hybrid 2D/3D problem spaces.

- Experience designing unified onboarding, tutorials, or contextual user-guidance systems within complex spatial or interactive environments.

- Experience applying qualitative and quantitative insights, player motivations, and design strategy to inform end-to-end experiences.

- Ability to balance player needs, creative ambition, technical constraints, production realities, and business objectives.

- Strong experience leading concept development and translating broad product and creative opportunities into clear design direction and scalable, production-ready experiences.

- Strong creative judgment and the ability to articulate design strategy, provide actionable critique, and influence partners and leaders across Design, Production, Art, Engineering, and Research.

- Proven ability to push teams to think and design spatially, establishing a high bar for quality and spatial interaction design across cross-functional partners.

- Deep understanding of design systems and experience driving consistency and cohesion across complex products.

## Responsibilities

- Lead the Experience Design direction for a major product area within EA SPORTS FC, ensuring experiences are cohesive, intuitive, immersive, accessible, and aligned with broader product and franchise goals.

- Manage and mentor a multidisciplinary Experience Design team across locations, supporting career growth and high performance.

- Establish and maintain a high creative and quality bar across interaction design, UI, visual craft, motion, and the overall player experience.

- Guide teams through complex concept and exploration phases, translating broad creative opportunities into clear direction, priorities, and compelling, executable solutions.

- Challenge teams to think beyond traditional screens and menu-to-menu interactions, considering how spatial design, environments, motion, sound, transitions, and micro-interactions can create a more immersive and integrated player experience.

- Partner closely with Game Design, Production, Art, Engineering, Technical Design, User Research, Brand, and other Experience Design leaders to establish priorities, roadmaps, and creative direction.

- Champion systems thinking and partner with Design System leadership to evolve shared patterns, components, and governance while maintaining consistency across the product.

- Oversee team planning, estimation, resourcing, and delivery while identifying skill or capacity gaps and partnering with leadership on hiring or external support when needed.

- Champion emerging technologies, new interaction models, and design innovation that can meaningfully improve the player experience.

## Nice to Have

- Experience exploring and applying AI and emerging technologies to accelerate design workflows, expand creative exploration, or create new player experiences.

- Experience with spatial, AR, VR, or 3D design and tools such as Maya, Cinema 4D, or KeyShot.

- Motion design experience and proficiency with tools such as After Effects.

**Pay Transparency - North America**

**COMPENSATION AND BENEFITS**

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

**PAY RANGES**

- British Columbia (depending on location e.g. Vancouver vs. Victoria) $141,400 - $204,400 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and other incentive programs.

## Skills

### Required
- interaction design
- interface design
- information architecture
- visual hierarchy
- typography
- composition
- motion
- accessibility
- spatial design
- UI/UX
- design systems

### Nice to have
- AI
- emerging technologies
- AR
- VR
- 3D design
- Maya
- Cinema 4D
- KeyShot
- After Effects

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Sr-Manager-Experience-Design/216390?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
