JobPosting
title: Lead Level Design (F/M/NB) [AAA Project]
description: The Lead Level Designer is responsible for the design, consistency, and execution of the gameplay experiences created by the World team. Reporting to the World Lead, they organize, support, and guide the Level Design team to transform the gameplay, artistic, and technical vision into clear, coherent game spaces that deliver a compelling experience. They work in close partnership with the Lead Level Art and the Lead Tech Level Design to ensure perfect alignment between gameplay intentions, visual composition, technical implementation, and the quality and playability of the environments. Responsibilities Level Design Team management Organize the work of the Level Design team and set production priorities. Support, mentor, and develop the skills of Level Designers. Provide regular, clear, and constructive feedback. Foster a team culture based on autonomy, accountability, and knowledge sharing. Identify production risks and quickly propose appropriate solutions. Ensure that deadlines, expected quality standards, and production methods are met. Collaboration within the World Team Translate the vision of the Game Director and World Director into concrete level design objectives for the World team. Build a day-to-day working relationship with the World Lead to align quality, priorities, and production capacity. Work closely with the Lead Level Art to design environments where gameplay, clarity, composition, and art direction reinforce one another. Collaborate with Technical Direction to anticipate technical constraints, optimize workflows, and ensure seamless integration of content while maintaining performance targets. Work with other Leads to define quality standards, production guidelines, and best practices for the World team. Ensure the playability and consistency of game spaces, their structure, and their presentation at all scales. Collaboration with the rest of the project Communicate Level Design considerations to Game Direction, Technical Direction, Art Direction…
date posted: 2026-07-28T14:14:06.950Z
valid through: 2026-10-02T16:02:19.011Z
direct apply: false
occupational category: Design
industry: Gaming
skills: Level Design
skills: Game Development
skills: Leadership
skills: Communication
skills: Collaboration
hiring organization: Ubisoft
job location: Place
  address: PostalAddress
    address locality: Annecy
employment type: FULL_TIME