# Concept Artist (Characters) - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Job type**: temporary
**Salary**: $77,700 - $107,900 CAD
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fr_CA/careers/JobDetail/Concept-Artist-Characters-EA-SPORTS-FC/215659?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_8f6bbdca-cc6

## Description

Electronic Arts is seeking a Concept Artist (Characters) to join the EA SPORTS FC team in Vancouver, British Columbia, Canada. This is a 12-month contract with the possibility of longer-term employment.

As a Concept Artist, you will play a crucial role in shaping the game's visual target by translating ideas into compelling visuals that drive the artistic vision forward. Your work will serve as the visual building blocks for environments, characters, lighting, and props.

Responsibilities:

- Collaborate with Development Directors, Art Directors, and the Character Art team to ensure visual targets are met

- Gather reference and create Mood Boards for various garments, shoes, and accessories

- Prepare and present multiple design roughs for directional approval and create detailed final garment and outfit concept art

- Support 3D artists by delivering clear, well-structured visual guides

- Stay up-to-date with industry trends and techniques to bring fresh ideas to the team

Required Qualifications:

- Passion for fashion and experience designing and concepting game characters

- Ability to reinterpret and render realistic real-world fashion garments

- Knowledge of realistic anatomy and the fundamentals of the human body

- Skilled in rendering and dynamically posing figures in motion

- Versatile and able to design and concept realistic-looking and stylized characters and costumes

- Experience creating multiple pattern variations using color, texture, and graphics

- Good graphic design and typography skills

Nice to Have:

- Basic knowledge of 3D workflows and integration with concept development

- Collaborative by nature and able to work with Cine, VFX, and other visual directors

- Storyboard experience and working knowledge of cinematography terms

- Skilled in creating concept key frames for animation, VFX, and motion graphics

Software & Tools Proficiency:

- Experience with industry-standard 2D digital painting (e.g., Photoshop)

- Familiar with 3D tools (e.g., Blender, Maya, Substance Designer, Marmoset)

- Familiar with Miro, Slack, and other common communication software

## Skills

### Required
- fashion design
- game character design
- anatomy
- graphic design
- typography
- 3D modeling

### Nice to have
- 3D workflows
- storyboarding
- cinematography
- animation
- VFX
- motion graphics

---

Source: [Apply at jobs.ea.com](https://jobs.ea.com/fr_CA/careers/JobDetail/Concept-Artist-Characters-EA-SPORTS-FC/215659?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
