# UI Software Engineer - Scalable Platform

**Company**: Electronic Arts
**Location**: Stockholm, Stockholm County
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/UI-Software-Engineer-Scalable-Platform/215618?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_8c762b5d-e2f

## Description

As a UI Software Engineer on the UI Engine team at Electronic Arts' DICE studio in Stockholm, you will contribute to developing and optimizing core UI systems for the Battlefield franchise.

You will work closely with senior engineers and cross-discipline partners to implement scalable solutions, improve runtime performance, and enhance the robustness of the UI platform. This role involves systems-level challenges, performance work, and collaboration across technical domains.

Responsibilities:

- Implement and maintain engine-level UI systems and features.

- Analyze and improve CPU and memory performance with senior engineers.

- Contribute to system refactoring and modernization efforts.

- Collaborate with central tech and performance teams to validate and improve system behavior.

- Support debugging, profiling, and optimization efforts across the UI stack.

Example work includes:

- Optimizing runtime UI systems for better CPU efficiency and memory usage.

- Investigating and resolving performance bottlenecks with engine teams.

- Contributing to scalable system improvements driven by platform initiatives.

- Implementing profiling hooks and diagnostic improvements.

Requirements:

- 4+ years of professional software engineering experience.

- Strong C++ skills and experience with large codebases.

- Experience with engine systems or central technology.

- Practical experience with CPU and memory profiling in real-time applications.

- Ability to work independently on well-scoped implementation tasks.

Highly meriting qualifications:

- Experience with UI systems.

- Experience in AAA game development.

- Familiarity with engine-level debugging and performance tooling.

Electronic Arts offers a comprehensive benefits package tailored to local needs, including health insurance, mental health support, retirement savings, paid time off, family leave, free games, and more. The company prioritizes equal opportunity, diversity, and inclusion.

## Skills

### Required
- C++
- software engineering
- engine systems
- CPU and memory profiling
- real-time applications

### Nice to have
- UI systems
- AAA game development
- engine-level debugging
- performance tooling

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/UI-Software-Engineer-Scalable-Platform/215618?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
