# Lead Lighting Artist

**Company**: Keywords Studios
**Location**: Vietnam
**Work arrangement**: remote
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q64141679

**Apply**: https://jobs.workable.com/view/subqMaKXegmf4iwd5317vz/remote-lead-lighting-artist-in-vietnam-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_827510e2-593

## Description

Keywords Studios is currently looking to expand its team in Southeast Asia. We're currently looking for an accomplished, enthusiastic and self-motivated Lead Lighting Artist to join our team working on an exciting, new and unannounced project.

A Lead Lighting Artist at Keywords Studios:

- Creates high-quality lighting that supports gameplay, narrative, mood, and artistic direction.

- Helps establish the visual and quality bar for lighting across the project.

- Builds, iterates, and optimises lighting setups for real-time environments and gameplay.

- Works closely with Art Direction, Environment Art, Level Design, and Technical Art to ensure lighting supports composition, atmosphere, and gameplay readability.

- Provides hands-on guidance, feedback, and mentoring to other artists working on lighting.

- Develops and maintains lighting passes, post-processing setups, and related environment settings.

- Troubleshoots lighting issues related to performance, consistency, and technical constraints across platforms.

- Contributes to visual benchmarks and helps establish effective lighting workflows and best practices.

- Supports planning and estimation while remaining actively involved in lighting production.

## Requirements

- Proven experience as a Senior or Lead Lighting Artist on a shipped AAA or high-quality game project.

- Strong portfolio demonstrating lighting, composition, mood, and atmosphere.

- Strong understanding of lighting theory, colour, exposure, and real-time rendering.

- Proficiency with modern game engines such as Unreal, Unity, or proprietary engines.

- Good understanding of PBR workflows and how materials respond under different lighting conditions.

- Experience optimising lighting for real-time performance.

- Experience mentoring or providing artistic guidance to other artists.

- Ability to work collaboratively across disciplines and iterate quickly based on feedback.

- Experience with lighting tools, profiling, debugging, or workflow automation is an advantage.

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## Skills

### Required
- Unreal
- Unity
- lighting theory
- colour
- exposure
- real-time rendering
- PBR workflows
- lighting optimisation
- mentoring

### Nice to have
- lighting tools
- profiling
- debugging
- workflow automation

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Source: [Apply at jobs.workable.com](https://jobs.workable.com/view/subqMaKXegmf4iwd5317vz/remote-lead-lighting-artist-in-vietnam-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
