# 3D Programming Team Lead (March of Giants)

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000137723444-3d-programming-team-lead-march-of-giants-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_811e6404-41a

## Description

As a 3D Programming Team Lead at Ubisoft Montreal, you will guide the development and optimization of the project's 3D systems while working closely with technical and artistic teams to ensure a cohesive vision and high-performance results.

Responsibilities:

- Profile and optimize GPU usage to maintain high performance.

- Collaborate with the Graphics Technical Director to define technical constraints and communicate technical possibilities to artistic teams.

- Analyze the project's 3D vision and assess the technical feasibility of identified requirements.

- Evaluate existing engine 3D features and determine their suitability for the project's objectives.

- Design and implement new 3D systems when required.

- Propose improvements and innovations inspired by industry best practices.

- Ensure new 3D systems align with project goals and integrate seamlessly with the existing codebase.

- Support 3D systems and features throughout production.

- Identify and resolve 3D-related bugs reported by development and quality assurance teams.

- Document systems and workflows to facilitate knowledge sharing and enable effective use by other disciplines.

Qualifications:

- A degree in Computer Science, Computer Engineering, or equivalent training and experience.

- Minimum of 7 years of programming experience.

- Strong knowledge of linear algebra applied to 3D programming.

- Deep understanding of GPU architecture and performance optimization techniques.

- Hands-on experience with low-level 3D APIs such as DirectX or Vulkan.

- Understanding of shader languages and their integration within rendering pipelines.

- Knowledge of software design best practices and CPU/GPU memory trade-offs.

- Strong analytical and problem-solving skills.

- Excellent communication skills and the ability to collaborate effectively with multidisciplinary teams.

- Adaptability and comfort working in a fast-evolving environment.

- Experience with Unreal Engine 5 (or a similar game engine).

- Familiarity with GPU profiling and debugging tools such as RenderDoc, NVIDIA Nsight, or equivalent.

## Skills

### Required
- linear algebra
- GPU architecture
- performance optimization
- DirectX
- Vulkan
- shader languages
- software design best practices
- CPU/GPU memory trade-offs
- analytical and problem-solving skills
- communication skills
- Unreal Engine 5
- GPU profiling
- debugging tools

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000137723444-3d-programming-team-lead-march-of-giants-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
