# Senior Gameplay Animator (First-Person) – [Far Cry]

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000139608085-senior-gameplay-animator-first-person-far-cry-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_7ec8184b-e3e

## Description

As a Senior Gameplay Animator (First-Person) at Ubisoft Montreal, you will be responsible for creating animations and animation systems for the main character in First Person view.

Responsibilities:

- Create first-person animations that follow the visual language defined by the Animation Director and respect game design constraints.

- Produce high-quality animations using keyframe animation.

- Process and enhance motion capture data, which is used as a foundation for selected animation systems.

- Fine-tune animation data with a high level of precision, as required by the game engine, with strong attention to detail.

- Export and integrate animations according to technical guidelines, in collaboration with the Technical Director or Technical Animator, as well as designers and programmers.

- Test, review, and iterate on animation systems directly in-game.

- Work closely with fellow animators, the Animation Director, programmers, and designers to deliver features on time and at the expected quality level.

- Take ownership of the final in-game feel of your work, which is the primary measure of animation quality.

Qualifications:

- Strong experience creating gameplay animations for video games.

- Proven experience in 3C animation and first-person animation systems (FPS).

- Strong expertise in motion capture data processing.

- A sharp eye for visual quality and detail.

- An open and collaborative mindset, with the ability to find compromises when solving complex problems.

- Motivation and pride in delivering high-quality work.

- Flexibility and resilience when adapting to production changes.

- A passion for teamwork and sharing ideas in a creative environment.

- Solid understanding of technical constraints related to game engine integration.

- Ability to work effectively in a multidisciplinary team while aligning with artistic and technical visions.

- Familiarity with MotionBuilder is a plus.

- Experience working on a shipped AAA title is an asset.

What to send our way:

- A portfolio showcasing your best animation work, including first-person examples when possible.

- Your CV highlighting your experience and skills.

## Skills

### Required
- 3C animation
- first-person animation systems
- motion capture data processing
- keyframe animation
- game engine integration

### Nice to have
- MotionBuilder
- AAA title experience

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000139608085-senior-gameplay-animator-first-person-far-cry-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
