# Systems Software Engineer - EA SPORTS™ NHL

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer-EA-SPORTS-NHL/215818?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_7a8ac021-398

## Description

We are seeking a Systems Software Engineer to join the EA SPORTS NHL team in Vancouver, British Columbia. As a Systems Software Engineer, you will work on improving the performance, utility, and capabilities of our game and engine systems. You will collaborate with other engineers to integrate primary technologies and features in a massive codebase, merge modern and legacy designs across multiple hardware architectures, and debug defects in development environments.

Responsibilities:

- Integrate primary technologies and features in a massive codebase, merging modern and legacy designs across multiple hardware architectures.

- Improve memory, load times, and performance.

- Debug a range of defects in development environments.

- Look for ways to increase team efficiency through automation, tooling, or workflow enhancements.

- Contribute to core EA technologies to promote collaborative development efforts.

- Work with technical and non-technical co-workers to create practical designs that meet our players' expectations.

- Work together with a team of Systems engineers in a collaborative environment and report to a team lead.

- Support the team with technical issues and questions.

- Mentor other software engineering team members.

Qualifications:

- 5+ years of C++ development experience.

- Test, debug, and extend other software engineer's code.

- Knowledge of software engineering and architectural design.

- Understanding of memory management, file systems, multi-core processing, and performance.

- Experience with profiling tools to monitor and diagnose issues.

- Experience with build systems, pipelines, and source control.

- Experience with codebases supporting multiple compilers and architectures.

- Experience communicating and collaborating with external team members or teams.

- Bachelor's degree in computer science or related field, or equivalent training and professional experience.

- Experience integrating and maintaining large-scale systems and legacy codebases, covering multiple disciplines.

- Experience with multiple programming languages (Python, Lua, C#).

- Previous experience shipping console products.

- Experience with assembly.

- Experience in utilizing AI-assisted development tools (e.g. coding agents) to rapid prototype, accelerate execution and automate workflows, with the ability to critically review and validate AI-generated code.

## Skills

### Required
- C++
- software engineering
- architectural design
- memory management
- file systems
- multi-core processing
- performance
- profiling tools
- build systems
- pipelines
- source control

### Nice to have
- Python
- Lua
- C#
- assembly
- AI-assisted development tools

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Software-Engineer-EA-SPORTS-NHL/215818?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
