# Technical Artist - UFC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/pl_PL/careers/JobDetail/Technical-Artist-UFC/215827?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_79b0f495-30a

## Description

We are seeking a Technical Artist to join the EA SPORTS UFC team in Vancouver, British Columbia. As a Technical Artist, you will play a critical role in advancing the delivery of world-class experiences, focusing on runtime performance and optimization across multiple platforms.

Responsibilities:

- Collaborate with rendering engineers and art leads to build, test, refine, and debug visual quality and performance

- Own runtime performance and optimization across multiple platforms

- Work at the intersection of creativity and technology, using emerging technologies like Generative AI and Machine Learning

Qualifications:

- At least 5+ years of games production experience

- Bachelor's degree in a related field (or equivalent experience)

- Effective communication skills with different audiences

- Proficient in visual or textual scripting/programming (e.g., Shader Graphs, Blueprints, Python, C#)

- Experience with graphics debuggers/profilers and memory/runtime resource management

- Solutions-provider with a focus on testing and debugging technical issues

- Experience with asset optimization challenges/techniques

- Willingness to learn and solve new problems

- Proficiency with commercial game engines/editors like Unity/Unreal is a plus

- Proven track record of integrating emerging AI technologies into development or creative pipelines

Benefits:

- Comprehensive benefits package, including physical, emotional, financial, professional, and social well-being

- Locally tailored benefits, which may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more

## Skills

### Required
- Shader Graphs
- Blueprints
- Python
- C#
- Graphics debuggers/profilers
- Memory/runtime resource management
- Asset optimization
- Game engines/editors (Unity/Unreal)

### Nice to have
- C++
- Generative AI
- Machine Learning

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/pl_PL/careers/JobDetail/Technical-Artist-UFC/215827?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
