# Technical Artist - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/pl_PL/careers/JobDetail/Technical-Artist-EA-SPORTS-FC/215868?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_7878b5e8-12b

## Description

Electronic Arts creates entertainment, inspiring players and fans worldwide. As part of the EA SPORTS™ FC studio, the Technical Art Team helps push visual boundaries and experiences for players.

The Technical Artist is a bridge between artists and engineers, working closely with artists, project managers, and Software Engineers. The main areas of responsibility include art production workflows, tools, pipelines, asset optimization/integration, and shader development.

Responsibilities:

- Develop new and existing experiences on EA SPORTS FC

- Work closely with artists, project managers, and Software Engineers

- Assume ownership of technical issues and bring them to resolution

- Drive feature development in game engines

- Optimize and integrate assets

- Develop shaders

Qualifications:

- At least 3 years of cinematic/games production experience

- Game engine experience in environment creation is preferred

- Bachelor's degree in a related field is desired

- Effective communication with different audiences

- Extensive experience scripting/programming in Python and C#

- Knowledge of 3D art packages (Maya)

- Solutions-provider for technical issues

- Willingness to jump into unknown problems and solve them creatively

- Passion for Games!

Benefits:

- Comprehensive approach to benefits, including physical, emotional, financial, professional, and social well-being

- Locally tailored packages may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more

## Skills

### Required
- Python
- C#
- Maya
- game engines
- shader development
- asset optimization

### Nice to have
- C++
- schematic-based development
- environment creation

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/pl_PL/careers/JobDetail/Technical-Artist-EA-SPORTS-FC/215868?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
