# Lead Gameplay Designer

**Company**: Playground Games
**Location**: Leamington Spa
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q130744

**Apply**: https://jobs.jobvite.com/playground-games/job/oFdHufwN
**Canonical**: https://yubhub.co/jobs/job_768a4f24-69b

## Description

We are looking for a Lead Gameplay Designer to join our Fable team on a permanent basis. As a first-party Xbox Game Studio, we are passionate about making genre-defining games that are accessible, beautiful, and, most of all, fun. We are excited to be rebooting the much-loved Fable franchise and are expanding our diverse team to create a new classic in the action RPG genre.

**About the role:** As Lead Gameplay Designer you will develop and lead the gameplay design team, working on character driven gameplay systems. This is a permanent role based in our state-of-the-art studio in Royal Leamington Spa. We have a hybrid work model in place with a minimum of 3 days a week in the studio. Relocation assistance is available if required.

**Responsibilities:**

- Establish, maintain, and evolve design processes while ensuring gameplay design work is completed on time and to a high-quality standard.

- Guide and evaluate your team's gameplay design work to ensure it's creatively and technically sound, and aligned with the game's overall vision.

- Ensure that the communication between the Gameplay Design team and other stakeholders is smooth and efficient.

- Develop the skills and talent of the Gameplay Design team, carrying performance reviews and owning line management duties.

- Be responsible for the tasks and bugs of the Gameplay Design team, and work with other stakeholders to help define and prioritize them.

- Deputize for the Design Director, when required.

**Requirements:**

- Proven success working on a character-driven gameplay systems such as locomotion, combat, camera, and AI.

- Experience working within AAA Studios

- A strong creative sensibility and the ability to elevate your team's work through constructive feedback.

- Ideally contributed to at least 1, 3rd person melee action game, preferably open world

- A flexible, highly-motivated, team-player attitude.

- A good understanding of technical considerations, with the ability to communicate with technical team members.

- A genuine passion for video games.

This is a fantastic opportunity to make a world-class game with an established, talented, and collaborative team at one of the industry's most exciting first-party game studios.

## Skills

### Required
- character-driven gameplay systems
- locomotion
- combat
- camera
- AI
- AAA Studios
- technical considerations
