# Modeleur·euse (végétation)

**Company**: Ubisoft
**Location**: Québec City, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000158126000-modeleur-euse-vegetation-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_6c679dc4-7b2

## Description

As a Vegetation Modeler at Ubisoft Québec, you will create 3D objects for the game, contribute to the development of production pipelines, and research and develop new production techniques.

Responsibilities:

- Create 3D vegetation models for the game

- Research references and prepare concepts and preliminary versions of objects

- Model high and low-resolution objects

- Apply or modify textures

- Integrate 3D objects into the game engine

- Collaborate with technical, gameplay, and artistic teams to meet game requirements

Qualifications:

- Mastery of SpeedTree and ZBrush

- Mastery of Photoshop and Substance 3D Painter, Substance 3D Designer, or both

- Mastery of a 3D modeling software such as Maya, 3ds Max, or Blender

- Organizational skills and ability to take initiative

- Ability to create custom foliage atlases without using Megascans

- Flexibility in work methods

- Assets: experience in photogrammetry, interest in research and development, desire to contribute to other environment elements such as terrain surfaces or rocks, and bringing your creative perspective

What to send:

- Your CV highlighting your skills

- A portfolio of achievements or links to your 3D modeling projects

## Skills

### Required
- SpeedTree
- ZBrush
- Photoshop
- Substance 3D Painter
- Substance 3D Designer
- Maya
- 3ds Max
- Blender
- 3D modeling

### Nice to have
- photogrammetry
- research and development

---

Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000158126000-modeleur-euse-vegetation-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
