# Cheffe, Chef d'équipe programmation 3D (March of Giants)

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000158568429-cheffe-chef-d-equipe-programmation-3d-march-of-giants-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_6934b1e0-962

## Description

As a 3D Programming Team Lead at Ubisoft Montreal, you will guide the development and optimisation of 3D systems for the project, collaborating closely with technical and artistic teams to ensure a cohesive and high-performance vision.

Responsibilities:

- Profile and optimise GPU usage to ensure high performance.

- Collaborate with the graphics technical direction to define constraints and communicate technical possibilities to artistic teams.

- Analyse 3D project intentions and evaluate technical feasibility of identified needs.

- Assess existing 3D engine features and their alignment with project objectives.

- Design and implement new 3D systems as needed.

- Propose improvements and innovations inspired by industry practices.

- Validate that new 3D systems meet project intentions and integrate with existing code.

- Support 3D systems and features during production.

- Identify and correct reported 3D bugs from development and quality control teams.

- Document systems to facilitate knowledge sharing and usage by other departments.

Qualifications:

- Degree in Computer Science or equivalent.

- Minimum 7 years of programming experience.

- Strong knowledge of linear algebra applied to 3D programming.

- Mastery of GPU architecture and performance optimisation practices.

- Practical experience with low-level 3D APIs like DirectX or Vulkan.

- Understanding of shader languages and their integration.

- Knowledge of software design best practices and CPU/GPU memory trade-offs.

- Ability to analyse and solve complex problems.

- Clear communication and effective collaboration with multidisciplinary teams.

- Adaptability and comfort in an evolving environment.

- Knowledge of Unreal Engine 5 (or similar engine).

- Familiarity with GPU profiling tools (RenderDoc, NVIDIA Nsight, etc.)

## Skills

### Required
- Linear Algebra
- 3D Programming
- GPU Architecture
- Performance Optimisation
- DirectX
- Vulkan
- Shader Languages
- Software Design
- Unreal Engine 5
- GPU Profiling Tools

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Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000158568429-cheffe-chef-d-equipe-programmation-3d-march-of-giants-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
