# Senior Software Engineer (Devops)

**Company**: Electronic Arts
**Location**: Austin, Texas
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/es_ES/careers/JobDetail/Sr-Software-Engineer/213535?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_65c85666-b91

## Description

Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally. It's a place where creativity thrives, new perspectives are welcomed, and ideas matter. The team at EA works together to make gaming possible.

You will report to a Senior Technical Director within the Game Developer Experience (GDX) team. The GDX team builds and scales the CI ecosystem that powers builds and preflight systems across multiple EA games. The focus is on delivering a CI platform optimised for performance, cost, and the evolving needs of game development teams.

This is a hybrid role based in Vancouver or Austin. You will work with the team and studio partners to improve reliability, scalability, and efficiency across the build platform.

**Responsibilities**

- Build and maintain CI/CD pipelines (Jenkins, Azure DevOps, GitLab)

- Write automation in C#, PowerShell, Bash, or similar

- Troubleshoot build failures and improve performance

- Support Git-based workflows (Perforce is a plus)

- Automate infrastructure using Terraform, Packer, Ansible, or Chef

- Partner with the team to improve reliability, observability, and developer workflows

- Contribute to incident response and continuous system improvements

**Requirements**

- 7+ years as a Software Engineer, with increasing levels of responsibility

- Experience working on large-scale build/release systems or developer platforms (e.g., AAA games or DevOps platforms)

- Experience with CI/CD principles and workflows

- Proficiency in one or more scripting or programming languages (C#, PowerShell, Bash, or similar)

- Experience with cloud platforms (AWS, GCP, or Azure)

- Familiarity with infrastructure-as-code and configuration management tools

- Strong problem-solving skills, with the ability to identify risks and propose practical solutions

- Clear communication skills and the ability to work effectively in a hybrid, collaborative environment

**Benefits**

Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support. Benefits are customised to meet local needs and may include medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more.

## Skills

### Required
- CI/CD pipelines
- Automation
- Troubleshooting
- Git-based workflows
- Infrastructure automation
- Cloud platforms
- Scripting or programming languages
- Problem-solving
- Communication

### Nice to have
- Perforce

---

Source: [Apply at jobs.ea.com](https://jobs.ea.com/es_ES/careers/JobDetail/Sr-Software-Engineer/213535?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
