# Senior Technical Animator (Assassin's Creed)

**Company**: Ubisoft
**Location**: Chengdu, Sichuan, China
**Work arrangement**: onsite
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000111535185-senior-technical-animator-assassin-s-creed-
**Canonical**: https://yubhub.co/jobs/job_64c6318b-48d

## Description

We are looking for a Senior Technical Animator to join our team in Chengdu, China. As a Senior Technical Animator, you will be responsible for understanding character workflow and tools, and ensuring that the Animation and Art team are creating high-quality content with the tools and assets provided.

Responsibilities:

* Integration of character assets and cinematics into the game engine
* Design, create and test character rigs
* Research and share knowledge of existing engines and animation packages within the industry
* Interact and collaborate with different teams (the art team, designers and programmers) to fulfill tasks according to production plan
* Design, create and test character rigs
* Maintain and test animation tools and pipelines
* Apply and maintain consistency for exported characters, props, and animations throughout the entire project
* Develop progressive techniques and process to solve character and animation challenges
* Proactive in problem identification and creating solutions
* Interact and collaborate with the different departments (Art, Programming, Production, etc.)

Qualifications:

* Solid technical animation experience in multiple shipped titles
* Expertise in rigging and skinning assets
* Good understanding of animation principles and anatomy
* Experience with Motion capture and data transfer
* Ability to understand technical implementations and limitations
* Proficient with standard industry tools like Motion Builder, 3ds Max, Photoshop
* Excellent problem solving skills
* Demonstrates the independency, efficiency and commitment to projects/tasks - A good team player with strong cross-group communication skills
* Good learning ability, looking for improvements consistently
* A gamer with the passion and confidence of creating top-quality games
* Fluent in English, both verbal and written or having the willingness to learn and improve
* Plus: Experience in MEL, Python, C# or C++ is a Plus

## Skills

### Required
- rigging
- skinning
- animation principles
- motion capture
- data transfer
- technical implementations
- industry tools
- problem solving
- team collaboration
- communication

### Nice to have
- MEL
- Python
- C#
- C++
