# Associate Producer - GameSim

**Company**: GameSim
**Location**: British Columbia
**Work arrangement**: remote
**Experience**: mid
**Job type**: full-time
**Salary**: $70,000 to $75,000 CAD
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q15070342

**Apply**: https://apply.workable.com/j/6361850023
**Canonical**: https://yubhub.co/jobs/job_60cf2db4-97d

## Description

Job Title: Associate Producer

We're looking for an Associate Producer to join our team at GameSim. As a core coordinator for our production team, you'll be responsible for maintaining the organizational framework of our projects, facilitating cross-disciplinary communication, and ensuring that our project management tools accurately reflect real-time progress.

Responsibilities:

- Project Tracking: Manage the scheduling, assignment, and tracking of art assets through the development pipeline to ensure on-time delivery to clients.

- Operational Maintenance: Update and audit task management software (e.g., Jira, Shotgrid) to maintain data integrity and project transparency.

- Meeting Facilitation: Schedule and attend internal and client-facing meetings; distribute clear, actionable notes and follow-up on outstanding items.

- Milestone Support: Collaborate with project leadership to execute against milestones and assist in scoping and scheduling discussions.

- Process Improvement: Identify workflow inefficiencies and assist in implementing solutions to improve team productivity.

- Documentation: Create and maintain comprehensive studio documentation, internal wikis, and project presentations.

- Client Coordination: Act as a secondary point of contact for external clients under the oversight of senior production staff.

Requirements:

- Professional Experience: 1-3+ years of experience in a production or project coordination role within the Games, Tech, or Creative Media industries.

- Methodologies: Foundational knowledge of Agile, Scrum, and Waterfall project management frameworks.

- Technical Proficiency: Demonstrated experience with task management software (Jira, Trello, Shotgrid, or equivalent) and standard office suites (Microsoft/Google).

- Communication: Strong written and verbal communication skills with a high degree of professional discretion and attention to detail.

- Problem Solving: Ability to remain organized and productive in a fast-paced, multi-client environment.

Nice to Haves:

- Basic Art Pipeline Knowledge: Experience working with or along teams creating 3D models, rigs, and animations.

- Software: Experience with Adobe Creative Suite (Photoshop, Illustrator, or Premiere Pro).

- Game Development: Basic familiarity with Unreal Engine or Unity.

- Global Logistics: Experience working across multiple time zones and diverse cultural environments.

- Automation: Foundational understanding of task automation and cross-platform documentation tools.

Benefits:

- Opportunity to work on different projects

- 3 weeks of paid leave

- Benefits package including medical, dental and vision

- Sick Leave

- Disability Coverage

- Corporate holidays

- Professional Development

GameSim is an equal opportunity employer. We welcome applicants of all backgrounds and identities and evaluate candidates based on skills, experience, and alignment with the role.

## Skills

### Required
- Project management
- Task management software
- Agile
- Scrum
- Waterfall
- Jira
- Trello
- Shotgrid
- Microsoft Office
- Google Suite
- Communication
- Problem solving

### Nice to have
- Basic art pipeline knowledge
- Adobe Creative Suite
- Unreal Engine
- Unity
- Global logistics
- Automation
