# Client Engineer - Pipeline/Tools

**Company**: Electronic Arts
**Location**: Shanghai
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fi_FI/careers/JobDetail/216153-Pipeline-Engineer-II/216153?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_5f31eb39-54d

## Description

Electronic Arts is seeking a Client Engineer - Pipeline/Tools to join the EA Shanghai Studio for the FC Mobile project.

As a Client Engineer - Pipeline/Tools, you will develop software tools that empower mobile game development, integrate tools and third-party packages with existing development pipelines and engines, troubleshoot and resolve issues related to pipeline tools and engines, and provide design, implementation, usage documentation, and training.

The ideal candidate will have:

- Minimum 3 years of experience in C/C++ programming language

- Minimum 3 years of experience in game engine/client, pipeline tool development

- Understanding of data structure, software architecture, and design patterns

- Proficiency in Python and C#

- Experience in mobile systems and app development

- Working knowledge of SQL query and database

- Familiarity with CI/CD platforms, such as Jenkins or TeamCity

Electronic Arts offers a comprehensive benefits package, including health services, mental well-being support, retirement savings, paid time off, family leave, free games, and more.

## Skills

### Required
- C/C++
- game engine
- pipeline tool development
- Python
- C#
- mobile systems
- app development
- SQL query
- database
- CI/CD platforms

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/fi_FI/careers/JobDetail/216153-Pipeline-Engineer-II/216153?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
