# Mid-Level Programmer d3t - 6 Month Contract

**Company**: d3t
**Location**: Gateshead
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: contract
**Category**: Engineering
**Industry**: Technology

**Apply**: https://apply.workable.com/j/166CBD2F1E
**Canonical**: https://yubhub.co/jobs/job_5d302008-113

## Description

We are seeking a Mid-Level Programmer to join our team on a 6-month fixed term contract (with possible extension). As a Mid-Level Programmer at d3t, you will work on a variety of programming disciplines under the guidance of our experienced programming Leads and TDs. You will work directly on features, systems, and tools for our high-profile global clients on a variety of games, platforms, and engines.

Responsibilities:

- Be open to working on a variety of programming disciplines (e.g. gameplay, core tech, low level, UI, tools) on proprietary or commercial engines and targeting a variety of platforms.

- Write code to a high and performant standard by following expected coding standards and taking part in code reviews.

- Collaborate and communicate with mixed discipline internal and global teams to implement, review, and test code and systems.

- Own work including planning, time estimations, and updating tech leads, production, and designers on progress.

- Write documentation to plan and support your work.

- Continually update own knowledge and skill sets.

Requirements:

- Languages: C++

- Engines: Professional experience in at least one of the following: Unreal, Unity, Frostbite, Proprietary

- Knowledge: Any of (e.g. gameplay, UI, physics, networking, memory, animation, core tech, graphics etc.)

- Technology: Experience with IDEs and source control

- Enthusiasm: Will take on any challenge

- Growth: A desire to learn and improve

- Teamwork: Enjoy working as part of a team and supporting others

- Communication: Clear, enthusiastic, and able to discuss technical ideas and updates with multiple disciplines

- Experience: 2+ years (can be inclusive of internships)

This opportunity will be a 6-month fixed term contract (with possible extension) based in either of our UK studio sites (Daresbury or Newcastle), on a hybrid working basis. Working pattern - 3 days per week in the studio: Wednesday, Thursday, and another day of your choice. We value work/life balance and have a discretionary flexible hours system and operate a no-crunch policy as a studio.

## Skills

### Required
- C++
- Unreal
- Unity
- Frostbite
- Proprietary
- gameplay
- UI
- physics
- networking
- memory
- animation
- core tech
- graphics
