# Team Lead - 3D Environment Art (Rainbow Six Siege)

**Company**: Ubisoft
**Location**: Montreal, QC
**Experience**: senior
**Job type**: full-time
**Category**: Game Development
**Industry**: Technology

**Apply**: https://jobs.smartrecruiters.com/Ubisoft2/744000157165324-team-lead-3d-environment-art-rainbow-six-siege-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_5cb97bac-c42

## Description

As a 3D Environment Art Team Lead at Ubisoft Montréal, you’ll guide the Modeling and Texture team and deliver the environment assets needed for Rainbow Six Siege map production.

Responsibilities:

- Guide and develop the Modeling and Texture team, including participation in hiring, onboarding, and retention efforts

- Hold one-on-one meetings, coaching sessions, and performance reviews, and identify artists’ development opportunities

- Plan and balance the team’s workload, capacity, priorities, and delivery commitments

- Track tasks, bugs, and production progress in Jira, and keep the backlog and stakeholders up to date on delivery status and risks

- Set and track asset and texture production plans with the level art lead to meet map production needs

- Support artists in ensuring assets and textures meet the project's artistic, technical, and production requirements

- Review models and textures, give constructive feedback, and check visual consistency, optimization, and integration requirements

- Oversee modeling, texturing, and polish through final delivery while meeting schedules and technical budgets

- Coordinate with level art, art direction, production, and technical teams on asset needs, dependencies, and production challenges

- Improve workflows and production practices through knowledge sharing, reusable assets, and solutions to pipeline issues

Qualifications:

- Experience in video game environment art, including modeling, texturing, or asset production

- Experience guiding, mentoring, or coordinating artists in game development

- Participation in a shipped game or equivalent production experience

- Understanding of game development pipelines and content creation workflows

- Ability to organize work and balance priorities with team development needs

- Strong communication, collaboration, and interpersonal skills

- Problem-solving skills and experience with tracking or collaboration tools such as Jira, Perforce, or equivalent tools

- Experience on a triple-A live game and knowledge of Rainbow Six Siege are assets

## Skills

### Required
- video game environment art
- modeling
- texturing
- asset production
- game development pipelines
- content creation workflows
- Jira
- Perforce

### Nice to have
- triple-A live game
- Rainbow Six Siege

---

Source: [Apply at jobs.smartrecruiters.com](https://jobs.smartrecruiters.com/Ubisoft2/744000157165324-team-lead-3d-environment-art-rainbow-six-siege-?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
