# Sr. UI Technical Designer (UI Programmer)

**Company**: Electronic Arts
**Location**: Vancouver
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $104,500 - $142,800 CAD
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Sr-Technical-Experience-Designer/209902
**Canonical**: https://yubhub.co/jobs/job_5ac375d7-fd6

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. We're looking for a Sr. UI Technical Designer (UI Programmer) to support American Football within EA Sports.

As a key member of our team, you will implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide. You will collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints.

Key Responsibilities:

- Implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide.

- Collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints.

- Build UI systems using proprietary or third-party tools such as Unreal, Unity, or internal engines.

- Help define and apply best practices for scalable, modular, and maintainable UI architecture, especially in a live service context.

- Translate visual UI concepts into interactive, responsive, and performant in-game experiences.

- Iterate on menus, HUDs, and interactive elements based on playtest feedback, usability insights, and technical goals.

- Provide feedback and support to more junior team members, contributing to knowledge sharing and documentation.

- Work with QA and Production to track and resolve bugs, polish interactions, and meet performance targets from development to launch and beyond.

- Champion UI consistency, accessibility, and usability across the product.

Requirements:

- 5+ years of experience working in UI/UX design and technical implementation within games or interactive media.

- Hands-on experience with game engines such as UMG (Unreal Motion Graphics UI Designer), Unity, or proprietary tools, particularly in UI systems development.

- Solid scripting abilities (e.g., C#, JavaScript, Swift, or internal scripting languages) and experience implementing UI logic, data hooks, and behaviors.

- Strong understanding of UI architecture, modular design patterns, and workflows that scale for live service content.

- A good eye for UX flow, usability, and interaction feedback.

- Excellent collaboration and communication skills,you enjoy working across disciplines to find the best solutions.

- Experience shipping at least two full-cycle game projects (console, PC); AAA or live-service game experience a strong plus.

- A portfolio or reel that showcases your UI/UX implementation skills and problem-solving approach.

Bonus Points:

- Familiarity with American football,either professionally, as a fan, or through previous project experience.

- Experience mentoring junior designers or driving team-wide initiatives without formal people management responsibilities.

- Passion for sports gaming, and a desire to create accessible, intuitive, and exciting experiences for millions of players.

## Skills

### Required
- UI/UX design
- Technical implementation
- Game engines
- Scripting
- UI architecture
- Modular design patterns
- Workflows
- UX flow
- Usability
- Interaction feedback

### Nice to have
- American football
- Mentoring
- Team-wide initiatives
- Sports gaming
