# Senior Software Engineer, Developer Relations - Easy Anti-Cheat

**Company**: Epic Games
**Work arrangement**: remote
**Experience**: senior
**Job type**: full-time
**Salary**: New York City Base Pay Range: $207,107—$303,757 USD, California Base Pay Range: $182,255—$267,307 USD, Washington Base Pay Range: $165,686—$243,007 USD",   "salaryMin": 207107,   "salaryMax": 303757,   "salaryCurrency": "USD",   "salaryPeriod": "year
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q739711

**Apply**: https://www.epicgames.com/site/careers/jobs/5764691004
**Canonical**: https://yubhub.co/jobs/job_5a231b98-581

## Description

"" ## What We Do  We are looking for an experienced Developer Relations Engineer to join our team and support EOS Anti-Cheat (also known as "Easy Anti-Cheat"). You will serve as a crucial technical liaison between our internal engineering teams and external partners, assisting them in integrating, debugging, and optimizing Anti-Cheat in their projects.  ## Responsibilities  * Troubleshoot complex integration and operational issues involving Anti-Cheat, analysing crash dumps, logs, and call stacks to identify root causes * Collaborate directly with external game developers and internal teams to resolve technical issues promptly and effectively * Debug and reproduce customer issues, clearly documenting and communicating findings internally and externally * Represent Epic Games through asynchronous and live support, presence at trade shows such as UEFest, and customer visits * Develop and maintain clear, comprehensive technical documentation, tutorials, and guides to support partner integration * Advocate for partners' successful integration and continued use of Anti-Cheat and related Epic technologies, and influence product improvements through customer insights * Research and identify opportunities to enhance Anti-Cheat technologies and developer experience  ## Requirements  * Highly proficient in C and C++, particularly low-level or kernel-level debugging and development * Strong ability to analyse crash dumps and debug complex, obfuscated code at the assembly level * Familiarity with cross-platform development (Windows, Linux, macOS), understanding differences and limitations across these platforms * Exceptional problem-solving abilities, proactively tackling issues independently * Excellent verbal and written communication skills to effectively collaborate with internal teams and external partners * Ability to manage multiple tasks simultaneously, work well under pressure, and prioritise to meet SLA targets * Prior experience with SDK/API integration and understanding of software engineering principles, including legacy support * Understanding of online multiplayer video game architectures and associated security concerns ""

## Skills

### Required
- C
- C++
- low-level debugging
- kernel-level debugging
- cross-platform development
- Windows
- Linux
- macOS
- problem-solving
- communication
- SDK/API integration
- software engineering principles
- legacy support
- online multiplayer video game architectures
- security concerns
