# C++ Software Engineer Intern (UFC - Vancouver - Summer 2027 - 8-months)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: entry
**Job type**: internship
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_599ec105-c77

## Description

Electronic Arts is seeking a C++ Software Engineer Intern to join the EA SPORTS UFC team in Vancouver, British Columbia, for an 8-month internship starting in May 2027.

The EA SPORTS UFC franchise offers an electrifying spectacle and entertainment of MMA for over 20 million players globally. The team is on a mission to become the world's greatest fighting game.

As a C++ Software Engineer Intern, you will work on a close-knit team, contribute to game features, engine systems, and tech initiatives, and learn the game development process at EA and on UFC. You will report to a Senior Software Engineer and be paired with an engineering mentor.

Responsibilities:

- Develop and debug features, systems, and tools for a cross-platform game.

- Write C/C++ code that ships with the game.

- Follow best practices to maximize game performance across PC and console platforms.

- Collaborate with engineers, artists, designers, and producers to take features from idea to screen.

- Use AI-assisted development tools to explore code, prototype, and test faster.

Requirements:

- Legally authorized to work in Canada for the entire internship (visa sponsorship is not available).

- Enrolled in an accredited degree program and return to school for at least one semester following the internship.

- Graduating in May 2028 or later, including the time needed to complete the internship.

Qualifications:

- Enrolled in an accredited program in a related field (Computer Science, Software Engineering, Computer Engineering, or similar).

- Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.

- Familiar with C++ and at least one other programming language.

- Understand object-oriented programming and have used vector math or trigonometry in a project.

- Curious about AI-assisted development tools and can explain, test, and stand behind any code submitted.

Benefits: Electronic Arts adopts a holistic approach to its benefit programs, focusing on physical, emotional, financial, professional, and community well-being to support a balanced life. Packages are customized to meet local needs and may include medical assistance, mental health support, retirement savings, paid time off, family leaves, free games, and more.

## Skills

### Required
- C++
- Software Engineering
- Object-Oriented Programming
- Vector Math
- Trigonometry

### Nice to have
- AI-assisted development tools
- Game development
- Cross-platform game development

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ro_RO/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
