# Senior Research Scientist (Neural Animation)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $141,400 - $204,400 CAD (British Columbia) or $165,000 - $256,000 USD (California)
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Research-Scientist-Neural-Animation/216279?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_57fa73f2-a8f

## Description

Electronic Arts is seeking a Senior Research Scientist to join its Animation research pillar and help pioneer the next generation of character animation technologies. The goal is to build intelligent motion systems that will breathe life into future virtual characters.

The Senior Research Scientist will lead the charge in translating complex neural network architectures into in-game responsive runtime behaviors, crafting high-impact simulation and generative-motion models that turn academic science into practical, expressive creations.

Responsibilities:

- Develop novel ideas by researching and implementing solutions to some of the most complex challenges in video game animation.

- Pioneer applied research in Generative Motion, conceptualizing breakthrough algorithms and use cases that deliver expressive, player-facing animations running seamlessly on local hardware.

- Build compelling demos that highlight novel solutions for character animation and locomotion with a focus on integration into modern game engine technologies.

- Share impact by publishing work in peer-reviewed conferences, contributing to open-source, and speaking at industry events.

Qualifications:

- Advanced Research Background: A degree in Computer Science, a STEM field, or equivalent practical experience related to game animation.

- Technical experience: Experience with Generative Models, Computer Vision techniques, Model training and inference.

- Practical experience: Experience turning ideas into functional prototypes or demos that showcase concepts in practice.

- Tooling Proficiency: Comfortable with development on Python and ML frameworks, game engines, and experience with agentic frameworks.

- Combined experience 7+ years between graduate degree research and professional/research experience.

The role is hybrid, 3 days a week at the office in Redwood City (California), Montreal or Vancouver (Canada) studio. The Senior Research Scientist will report to the Director of Research.

Pay Transparency - North America: The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.

Pay ranges:

- British Columbia: $141,400 - $204,400 CAD

- California: $165,000 - $256,000 USD

Benefits:

- In the US, EA offers a package of benefits including paid time off, sick time, company holidays, medical/dental/vision insurance, life insurance, disability insurance, and 401(k).

- In Canada, EA offers a package of benefits including vacation, sick time, paid top-up to EI/QPIP benefits, extended health/dental/vision coverage, life insurance, disability insurance, and retirement plan.

## Skills

### Required
- Generative Models
- Computer Vision
- Python
- ML frameworks
- game engines

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Senior-Research-Scientist-Neural-Animation/216279?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
