# Software Engineer-Engine/Rendering

**Company**: Respawn Entertainment
**Location**: Los Angeles
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $143,800 - $217,200 USD
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q7884447

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Engine-Rendering-Star-Wars-Jedi/213868?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_5578a8ed-389

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order,  Star Wars™ Jedi: Survivor, and Medal of Honor: Above and Beyond.

We’re looking for a Software Engineer to join the Jedi team in creating a best-in-class experience for our players. On the Jedi Engineering team, we believe in individual ownership of features, close collaboration with other departments, and prioritizing the player experience.

As a Software Engineer on the Jedi team, you will:

- Cross the boundaries from low-level engine/rendering features up to player-facing UX to ensure a high quality and customizable experience across a wide variety of hardware configurations, especially within the PC ecosystem.

- Be able to analyze and fix performance bottlenecks, both in the game runtime environment and in development tools.

- Be able to proactively identify, diagnose, and solve issues as they arise. This includes both bugs and areas where the player experience can be improved.

- Collaborate with a diverse set of stakeholders - engineers, artists, technical artists, designers, producers, QA.

- Contribute to healthy team morale and culture

- Share and receive opinions about the game as a whole

Ideally, you'll have:

- 5+ years’ experience in the games industry working as an engineer in areas such as: platform support, hardware configuration, peripherals, performance, etc.

- Proficiency in C++.

- Strong analytical and problem-solving skills, with the ability to diagnose and resolve complex issues.

- Excellent communication and teamwork skills, with the ability to effectively collaborate with diverse teams and adapt to changing project requirements.

- Familiarity with PC gaming and player expectations on that platform.

- Familiarity with UX best practices.

- Passion for making a great player experience.

- Unreal Engine experience is a major plus, but not required.

## Skills

### Required
- C++
- Engine/Rendering
- PC Gaming
- UX Best Practices
- Problem-Solving

### Nice to have
- Unreal Engine
- Game Development
- Collaboration
- Communication
- Teamwork

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Engine-Rendering-Star-Wars-Jedi/213868?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
