# Senior Audio Software Engineer

**Company**: Electronic Arts
**Location**: Stockholm
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Audio-Software-Engineer/216092?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_4b24a939-3d2

## Description

Electronic Arts is seeking a Senior Audio Software Engineer to join their team in Stockholm, Sweden. As a Senior Audio Software Engineer, you will bring your expertise in Frostbite and audio middleware to brainstorm and implement next-generation audio solutions for sound effects, voice, and music.

Responsibilities:

- Partner with researchers, engineers, and designers to bring new ideas and implement solutions to complex audio content creation challenges in video games.

- Author and evaluate audio assets while providing applicable feedback.

- Develop tools and workflows that help audio creators iterate faster, making neural audio tech controllable, practical, and pipeline-aligned.

- Evaluate and integrate audio solutions where they complement or extend engine capabilities.

- Build compelling demos that showcase novel applications of AI-driven audio.

Requirements:

- 8+ years of experience in game audio development with shipped AAA game titles.

- Expertise in real-time audio systems, content pipelines, and the technical constraints of audio in AAA games.

- Experience integrating external tools into game engines.

- Advanced experience with C++ for real-time systems and good programming skills in Python for ML applications.

- Comfort working in ambiguous, exploratory problem spaces.

- A genuine interest in AI-driven audio technologies.

- Artistic background or sensibility developed for high-fidelity audio.

Benefits:

- Competitive salary.

- Comprehensive benefits package, including physical, emotional, financial, professional, and community well-being support.

## Skills

### Required
- Frostbite
- audio middleware
- C++
- Python
- real-time audio systems
- content pipelines
- AI-driven audio technologies

### Nice to have
- Wwise
- FMOD
- Unity
- Unreal
- Godot
- ML inference

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ro_RO/careers/JobDetail/Senior-Audio-Software-Engineer/216092?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
