# Senior UE5 Open-World Level Artist

**Company**: Keywords Studios
**Location**: Shanghai, Shanghai
**Experience**: senior
**Job type**: Full-time
**Category**: Game Development
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q64141679

**Apply**: https://jobs.workable.com/view/vf69L3ZzpvDZhKihvqHkuM/senior-ue5-open-world-level-artist-in-shanghai-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_498f4c2f-a68

## Description

We are seeking an experienced Senior UE5 Open-World Level Artist to join our team and contribute to international AAA game projects.

In this role, you will be responsible for building high-quality open-world environments using Unreal Engine 5. You will work closely with Art Directors, Level Designers, Technical Artists, and international project teams to co-create game worlds that meet global AAA standards.

The ideal candidate possesses not only exceptional artistic expression but also a solid technical foundation in UE5, with the ability to independently construct, optimize, and deliver massive open-world regions.

## Key Responsibilities

### Open-World Scene Layout & Composition

- Build open-world regions based on concept art, design documentation, and visual targets.

- Responsible for large-scale terrain sculpting, asset placement, ecosystem design, and environmental storytelling.

- Create immersive game environments that offer rich exploration value.

- Complete the full production pipeline from Blockout to Final Art.

- Collaborate with the Level Design team to optimize player exploration, visual guidance, and spatial pacing.

### UE5 Environment Production & Optimization

- Proficiently utilize UE5 open-world pipelines and tools, including:

- World Partition

- Data Layers

- One File Per Actor (OFPA)

- Landscape

- Foliage

- HLOD

- Nanite

- Lumen

- PCG (Procedural Content Generation)

- Responsible for scene performance optimization and asset management.

- Participate in establishing open-world production standards and best practices.

- Drive the implementation and integration of cutting-edge UE5 technologies within the project.

### Team Collaboration

- Maintain highly efficient communication with clients, Art Directors, Level Designers, and technical teams.

- Participate in reviews, feedback loops, and project milestone deliveries.

- Mentor and guide junior and mid-level artists to foster their growth.

- Assist in elevating the team's overall production efficiency and quality standards.

## Requirements

### Mandatory Qualifications

- 5+ years of professional experience in the game industry.

- Contributed to at least one shipped AA or AAA game project.

- Direct development experience in open-world projects.

- Proficient in Unreal Engine 5.

- Outstanding skills in scene composition, spatial design, and environmental storytelling.

- Familiar with large-scale map production pipelines and asset management specifications.

- Capable of independently taking ownership of massive regions from production to final quality control.

- Good English documentation reading comprehension and cross-team collaboration skills.

### Technical Competencies

Candidates must possess one or more of the following core technical capabilities:

- Practical, project-proven experience with World Partition.

- Experience in large map Streaming management.

- Experience optimizing Nanite and Lumen.

- Experience building and optimizing HLODs.

- Experience with PCG (Procedural Content Generation) environment creation.

- Experience with Landscape tools for large-scale terrain generation.

- Experience in scene performance profiling and optimization.

- Experience with UE5 open-world collaborative development pipelines.

### Preferred Qualifications (Pluses)

Priority will be given to candidates with experience in:

- Houdini / Houdini Engine workflow experience.

- Blueprint development capabilities.

- Material and Shader creation experience.

- Python tool development experience.

- A Technical Artist background.

- Photogrammetry project experience.

- Multiplayer online open-world project experience.

- Console platform development experience (PS5 / Xbox Series X|S).

- International AAA project development experience.

## Benefits

- Base salary

- Bonus

- Health insurance

- EAP Program

- Relocation support

## Skills

### Required
- Unreal Engine 5
- World Partition
- Data Layers
- One File Per Actor (OFPA)
- Landscape
- Foliage
- HLOD
- Nanite
- Lumen
- PCG (Procedural Content Generation)
- scene composition
- spatial design
- environmental storytelling
- large-scale map production pipelines
- asset management

### Nice to have
- Houdini / Houdini Engine
- Blueprint development
- Material and Shader creation
- Python tool development
- Technical Artist background
- Photogrammetry project experience
- Multiplayer online open-world project experience
- Console platform development experience (PS5 / Xbox Series X|S)
- International AAA project development experience

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Source: [Apply at jobs.workable.com](https://jobs.workable.com/view/vf69L3ZzpvDZhKihvqHkuM/senior-ue5-open-world-level-artist-in-shanghai-at-keywords-studios?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
