# Senior Tools Software Engineer (Apex Legends)

**Company**: Electronic Arts
**Location**: Vancouver
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $141,400 - $204,400 CAD in British Columbia, $165,000 - $256,000 USD in California
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Senior-Tools-Engineer-Apex-Legends/212777
**Canonical**: https://yubhub.co/jobs/job_44fbe79a-552

## Description

As a Senior Tools Engineer, you will report to the Lead Tools Engineer and own the development of asset pipeline tools for Apex Legends. You will design and improve systems that support content creation, packaging, and delivery. You will partner with engine, rendering, and content teams to streamline workflows, improve reliability, and enable teams to build high-quality player experiences efficiently.

Responsibilities:

- Design and maintain asset pipeline tools and core systems

- Build scalable solutions for asset compilation and packaging

- Optimise workflows for reliability, speed, and usability

- Collaborate with engine, rendering, and content teams

- Resolve toolchain issues and manage technical debt

- Implement automated testing and continuous integration

- Mentor engineers through reviews and technical guidance

Qualifications:

- 8+ years developing tools or engine systems for games

- Strong C++ experience in production environments

- Experience building or supporting asset pipelines

- Familiarity with asset compilation and packaging systems

- Experience working with large codebases and pipelines

- Understanding of game engine architecture and editor workflows

- Experience improving performance and reliability of tools

## Skills

### Required
- C++
- Asset pipeline tools
- Game engine architecture
- Editor workflows
- Automated testing
- Continuous integration
