# C++ Software Engineer Intern (UFC - Vancouver - Summer 2027 - 8-months)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: entry
**Job type**: internship
**Salary**: $65,000 - $70,000 CAD
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_42cd7004-e8b

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS is one of the most iconic brands in entertainment, connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

The EA SPORTS UFC franchise offers the electrifying spectacle and entertainment of MMA for over 20 million players across the globe. It delivers fluid and responsive mixed martial arts through inventive gameplay technology. Located in Vancouver, British Columbia, the EA SPORTS UFC team is on a mission to become the world's greatest fighting game. If you're passionate about building immersive digital entertainment, this is the role of a lifetime.

We're looking for a C++ Software Engineer Intern to join our UFC team for an 8-month internship beginning in May 2027. Reporting to a Senior Software Engineer and paired with an engineering mentor, you will work on a close-knit team, contribute to game features, engine systems and tech initiatives, and learn the game development process at EA and on UFC. This team works onsite at our Burnaby studio 3 days a week, Tuesday to Thursday.

Responsibilities:

- Develop and debug features, systems and tools for a cross-platform game.

- Write C/C++ code that ships with the game.

- Follow best practices to maximize game performance across PC and console platforms.

- Collaborate with engineers, artists, designers and producers to take features from idea to screen.

- Use AI-assisted development tools, with guidance from the team, to explore code, prototype and test faster.

Requirements:

- Legally authorized to work in Canada for the entire internship - visa sponsorship is not available.

- Enrolled in an accredited degree program and return to school for at least one semester following your internship with EA.

- Graduating in May 2028 or later, including the time needed to complete your internship.

Qualifications:

- Enrolled in an accredited program in a related field (Computer Science, Software Engineering, Computer Engineering or similar).

- Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.

- Familiar with C++ and at least one other programming language.

- Understand object-oriented programming and have used vector math or trigonometry in a project.

- Curious about AI-assisted development tools and can explain, test and stand behind any code you submit, including code a tool helped you write.

Pay Transparency - North America \* British Columbia (depending on location e.g. Vancouver vs. Victoria) $65,000 - $70,000 CAD

Pay is just one part of the overall compensation at EA.

## Skills

### Required
- C++
- Software Engineering
- Object-Oriented Programming
- Vector Math
- Trigonometry

### Nice to have
- AI-assisted development tools
- Game development
- Cross-platform game development

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Software-Engineer-Intern-Summer-2027-8-months-UFC/216226?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
