# Lead Client Engineer - gameplay

**Company**: Electronic Arts
**Location**: Shanghai
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/213183-Lead-GP-Client-Engineer/213183?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_416328c4-5b5

## Description

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences Connecting a global community of fans to The World's Game through innovation and unrivalled authenticity. With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our team as we pioneer the future of football fandom.

You will report to the Technical Director.

**Responsibilities**

- Become familiar with our existing games and help develop new game content based on them to ensure our leading position in the market.

- Lead the Gameplay Development team and develop plans for team growth.

- Develop core game animation and AI functional modules and game mode.

- Improve AI and animation performance and responsiveness to enhance player experience.

- Develop and refine gameplay plugins and tools to improve pipeline efficiency.

- Use tools to analyse and identify performance bottlenecks in AI and animation, providing optimisation solutions.

- Collaborate with GD and art teams to explore and enhance animation quality and gameplay experience.

**Qualifications**

- Proficient in C++.

- Over 8 years of experience in game engine development.

- Experienced in animation development and have mastered 3D skeletal animation technology.

- Experienced in game performance optimisation and game experience enhancement.

- Experienced in frame synchronisation and state synchronisation in game implementation.

- Experience in team project management.

- Good English reading and writing skills.

## Skills

### Required
- C++
- game engine development
- animation development
- game performance optimisation
- frame synchronisation
- team project management

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/213183-Lead-GP-Client-Engineer/213183?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
