# Animator Co-op (Summer 2027 - 8-months - Sports Tech)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: entry
**Job type**: internship
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ro_RO/careers/JobDetail/Animator-Co-op-Sports-Tech/216233?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_3f9c3ba6-3b3

## Description

Electronic Arts is seeking an undergraduate Animator Co-op student to join the EA SPORTS Tech A-Team for an 8-month internship beginning in May 2027.

The Character Animation Research Team, also known as the A-Team, is a small team based in Vancouver, British Columbia. They are committed to advancing the field of Character Animation.

Responsibilities:

- Become familiar with EA's proprietary game engine, the Frostbite Engine.

- Refine and polish motion capture animation to AAA game quality.

- Learn to build modern animation systems such as state machines, motion matching, and node-based programming.

- Collaborate with engineers and UX designers to design and refine animation workflows/pipelines.

- Assist with tool adoption, debugging, and workflow feedback.

Requirements:

- Currently pursuing a degree in Animation or a related technical discipline.

- Entry-level experience in animation.

- Experience creating high-quality character animation.

- Solid foundation in character animation principles and body mechanics.

- Familiarity with industry-standard 3D software tools such as Autodesk Maya, MotionBuilder, or equivalent.

- Strong problem-solving skills.

Preferred Technical Skills:

- Python scripting.

- Node-based programming.

- Interest in vibe-coding and using AI agents.

The internship offers a unique opportunity to work directly with the team building technologies that power animation across EA. You will gain hands-on experience with these tools and systems, develop an understanding of how they are created and improved, and build valuable skills.

## Skills

### Required
- Animation
- Frostbite Engine
- Autodesk Maya
- MotionBuilder
- 3D software tools
- Character animation principles
- Body mechanics
- Problem-solving skills

### Nice to have
- Python scripting
- Node-based programming
- Vibe-coding
- AI agents

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ro_RO/careers/JobDetail/Animator-Co-op-Sports-Tech/216233?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
