# C++ Gameplay Software Engineer Co-op

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: entry
**Job type**: internship
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/it_IT/careers/JobDetail/Gameplay-Software-Engineer-Co-op-FC/216230?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_3ebd7083-5db

## Description

Electronic Arts creates top-notch entertainment experiences that inspire players and fans globally. EA SPORTS is a leading brand in entertainment, connecting millions of people worldwide to their favourite sports through industry-leading video games.

As part of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with interactive experiences, connecting a global community of fans to The World's Game through innovation and authenticity.

The Gameplay team on EA SPORTS FC is at the core of the user experience. We attract passionate team members and foster their growth by providing support and opportunities. Gameplay Software Engineers collaborate with designers and animators to define the game's vision and bring it to life through coding skills.

We're looking for a Gameplay Software Engineer Co-op to join our paid internship experience. The start date for this opportunity is May 2027 (8-month term). You'll report to the Development Director and work onsite at our studio in Burnaby 3 days a week, Tuesday to Thursday.

Responsibilities:

- Collaborate with designers, software engineers, and animators to develop gameplay features for the world's biggest sports game.

- Develop tools and workflows to improve productivity and empower designers and animators.

- Prototype new and refine existing gameplay mechanics.

- Work with a proprietary engine to develop modular, robust, and shareable code.

- Help develop and maintain cutting-edge AI and animation tech.

Requirements:

- Legally authorised to work in Canada for the entire internship.

- Enrolled in an accredited degree program and return to school for at least one semester following the internship.

- Graduating in May 2028 or later.

Qualifications:

- Currently pursuing an undergraduate degree in Computer Science, Software Engineering, or a related technical discipline.

- Entry-level experience; prior internship, coursework, or personal projects in C++ are valued.

- Proficient in coding in C++.

- Understand object-oriented programming and have used vector math or trigonometry in a project.

- Knowledge of good software programming practices.

- Working knowledge of 3D math concepts.

Benefits:

- Competitive pay.

- Opportunities for growth and development.

- Collaborative and dynamic work environment.

- Flexible working arrangements.

## Skills

### Required
- C++
- object-oriented programming
- vector math
- trigonometry
- software programming practices
- 3D math concepts

### Nice to have
- prior internship
- coursework
- personal projects in C++

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/it_IT/careers/JobDetail/Gameplay-Software-Engineer-Co-op-FC/216230?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
