# Senior Gameplay Software Engineer - EA SPORTS™ NHL

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Gameplay-Software-Engineer-NHL/215810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_394d34af-fb9

## Description

We are looking for an experienced Senior Gameplay Engineer to join our team in Vancouver and help craft the next generation of on-ice gameplay. In this role, you will be a core architect of the moment-to-moment hockey experience - driving how skating physics, puck dynamics, player control, body checks, and spatial team AI come to life.

Your Responsibilities:

- Architect & Build On-Ice Systems: Design, implement, and optimize core gameplay systems, including player movement/skating physics, stick handling, puck trajectory, collision dynamics, and team AI behaviors.

- Cross-Discipline Collaboration: Partner closely with game designers, animators, producers, and audio engineers to translate hockey systems and creative concepts into polished gameplay mechanics.

- Engine & Performance Optimization: Write clean, modular, and highly performant C++ code, taking ownership of memory management, multi-threading, and frame-rate optimization for modern console hardware.

- Integrate Emerging Tech & AI: Explore and integrate emerging AI techniques, automated testing tools, and dynamic behavior models to elevate on-ice intelligence and streamline team workflows.

- Developer Tools & Workflows: Build and support internal tools, debug utilities, and editor extensions to empower designers and animators to iterate quickly.

- Tune & Polish Gameplay: Iterate continuously on responsiveness, stick control, animation transitions, and hit reaction physics to ensure maximum feel, precision, and player satisfaction.

- Mentorship & Engineering Excellence: Guide and mentor mid-level and junior engineers, advocating for software architecture best practices, thorough code reviews, and high technical standards.

Your Qualifications:

- Experience: 5+ years of professional game development experience, with a proven track record of shipping title(s) or building core gameplay/physics systems.

- Core Technical Skills:

- Advanced proficiency in C++ and object-oriented software engineering.

- Strong foundation in 3D math (vectors, matrices, quaternions), physics simulation, data structures, and algorithms.

- Experience with multi-threaded architecture, memory optimization, and performance profiling tools.

- Gameplay Systems Expertise: Deep understanding of character movement, animation blending/state machines, spatial AI, or real-time physics interactions.

- Innovation Mindset: Demonstrated interest or experience in leveraging AI tools, modern automation, and workflow optimizations in game development.

- Collaboration & Communication: Excellent verbal and written communication skills, with the ability to explain complex technical concepts to non-technical disciplines.

- Education: Bachelor’s degree in Computer Science, Software Engineering, or equivalent practical experience.

## Skills

### Required
- C++
- object-oriented software engineering
- 3D math
- physics simulation
- data structures
- algorithms
- multi-threaded architecture
- memory optimization
- performance profiling tools

### Nice to have
- Direct experience developing for current-generation consoles (PlayStation 5, Xbox Series X|S)
- Passion for hockey, ice sports, or sports gaming titles
- Knowledge of dynamic character physics, cloth/equipment simulation, or procedural animation techniques
- Familiarity with Perforce, Git, or modern continuous integration pipelines

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Gameplay-Software-Engineer-NHL/215810?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
