# Senior Systems Designer

**Company**: Epic Games
**Location**: Montreal
**Work arrangement**: onsite
**Experience**: senior
**Job type**: full-time
**Salary**: ",   "salaryMin": 95000,   "salaryMax": 140000,   "salaryCurrency": "USD",   "salaryPeriod": "year
**Category**: Engineering
**Industry**: Technology
**Wikidata**: https://www.wikidata.org/wiki/Q739711

**Apply**: https://www.epicgames.com/site/careers/jobs/5691875004
**Canonical**: https://yubhub.co/jobs/job_37372ab6-2e7

## Description

"" ### Job Summary  We are seeking a Senior Systems Designer to join our team at Psyonix, a subsidiary of Epic Games. As a key member of our design team, you will be responsible for designing, developing, implementing, and directing game systems for Rocket League. You will work closely with cross-functional teams, including artists, programmers, designers, producers, and product managers, to create engaging features and content that delight our community of players.  ### Responsibilities  * Design, develop, implement, and improve systems in accordance with Rocket League's design principles * Create game systems that support match feedback, player analysis, and automatic matchmaking (matchmaking) * Write clear and concise design documentation and lead design initiatives for Rocket League * Collaborate with design, development, production, and product management teams at Epic to guide the tactical implementation of Rocket League initiatives * Work with the production team to establish clear schedules for tasks, priorities, and statuses related to design * Ensure alignment between multiple stakeholders and oversee the implementation of features, systems, and designs you are responsible for * Monitor community feedback, identify player needs, evaluate what is feasible, and develop a plan of action to address them  ### Requirements  * Passion for Rocket League and esports games * Familiarity and interest in Fortnite's features and mechanics * Advanced experience (7+ years) in game design, with a focus on system design for competitive multiplayer games and/or live-service games * Advanced experience (5+ years) in technical design, focused on implementing systems for published competitive multiplayer games * Excellent written communication skills and demonstrated experience in effectively conveying design ideas through documentation * Strong oral communication skills and experience in collaborative multidisciplinary work * Passion for personal development and mentoring colleagues * Experience with Unreal Editor and Blueprints * Professional experience with a high-level programming language (e.g., C++, C#, Swift, JavaScript, Python, etc.) ""

## Skills

### Required
- game design
- system design
- competitive multiplayer games
- live-service games
- Unreal Editor
- Blueprints
- high-level programming languages

### Nice to have
- Fortnite
- esports games
- technical design
- implementation
- game systems
- match feedback
- player analysis
- automatic matchmaking
