# UX Designer

**Company**: Electronic Arts
**Location**: Guildford
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/UX-Designer/212930
**Canonical**: https://yubhub.co/jobs/job_3443923f-1eb

## Description

## Job Description

We are seeking a UX Designer to join our team at Criterion Games in Guildford, Surrey, UK. As a UX Designer, you will be responsible for shaping the user experience of our games, working closely with the game design and art teams to ensure that our products meet the highest standards of quality and engagement.

## Responsibilities

- Report directly to the UX Director

- Own and take responsibility for identified parts of the game, ensuring that experiences meet UX/Game Design and Artistic goals

- Gather and elicit requirements with Game Design and Franchise teams

- Work with the dedicated UX Research team to construct and document research that informs design decisions at all stages of the development cycle

- Design player experiences using standard UX tools (personas, journeys, wireframes, interaction design, information architecture, prototypes, metrics)

- Lead UX designs and work with the entire team to bring these experiences to life throughout the development lifecycle, finding pragmatic solutions when challenges arise

## Requirements

- Passionate about computer games, player experience, and the UCD process

- 4+ years of professional user-centered design experience

- Full knowledge of theoretical and practical UX design rules (e.g., heuristics), with evidence of application

- Ability to use a tool such as Figma to create detailed UI specifications, including interaction design, information architecture, and important visual elements

- Experience with UX Research methodologies (e.g., personas versus segments, journey mapping versus use cases, quantitative versus qualitative)

- Committed to inclusive design, including accessibility

- Experience designing for a AAA game is a plus

## Benefits

- Competitive salary and benefits package

- Opportunity to work on high-profile games and projects

- Collaborative and dynamic work environment

- Professional development and growth opportunities

- Access to the latest technology and tools

- Flexible working hours and remote work options

- Comprehensive health and wellbeing program

- Recognition and rewards for outstanding performance

## Skills

### Required
- User Experience Design
- Game Development
- Figma
- UX Research
- Inclusive Design
- Accessibility

### Nice to have
- Interaction Design
- Information Architecture
- Prototyping
- Metrics Analysis
