# Generalist Software Engineer - EA Sports FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Salary**: $122,300 - $170,700 CAD
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Generalist-Software-Engineer/215649?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_2c4bb1fc-056

## Description

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

As a Software Engineer, you'll develop cutting-edge technology, tools, and frameworks to shape the next big leap forward. Collaborate with passionate colleagues to create ground-breaking features that redefine the gaming experience.

**Responsibilities:**

- Participate in the design and development of core systems.

- Collaborate with cross-functional teams across multiple locations to ensure seamless integration and delivery of features.

- Drive technical innovation and excellence, optimising code for performance, scalability, and maintainability.

- Work with designers and producers to translate creative concepts into reliable software solutions.

- Be responsible for your own work, collaborating in code reviews and contributing to the quality of the code base.

- Share progress with your team, reporting to technical leadership and production, collaborating with the wider team, and being an active participant in team culture.

**Qualifications:**

- 6+ years of experience in software engineering, preferably within game development.

- Strong experience working in C++ software development at a professional level.

- Experience debugging complex bugs through multiple techniques.

- Strong knowledge of object-oriented programming and OO design principles.

- Ability to quickly understand existing and unfamiliar code and modify it.

- Experience communicating and collaborating with multiple disciplines.

- Experience working on PC and either/or PlayStation and Xbox.

**Pay Transparency - North America**

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting.

**PAY RANGES**

- British Columbia (depending on location e.g. Vancouver vs. Victoria) $122,300 - $170,700 CAD

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

## Skills

### Required
- C++
- software engineering
- game development
- object-oriented programming
- debugging

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Generalist-Software-Engineer/215649?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
