# Senior Technical Artist - Tech

**Company**: Electronic Arts
**Location**: Shanghai
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/es_ES/careers/JobDetail/216152-Sr-Technical-Artist/216152?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_2c3317bf-028

## Description

Electronic Arts creates incredible entertainment experiences that inspire players and fans worldwide. Here, everyone is part of the story, part of a community that connects people globally.

As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. The team's quest for creativity, respect for autonomy, and emphasis on collaboration empower them to create high-quality games and experiences worldwide.

As a Senior Technical Artist - Tech, you will drive asset development by defining how EA's internal game engines enable high-quality content production through pipelines and toolchains. You will lead the development of in-game visual features and lead platform-specific performance management and algorithm optimization.

Responsibilities:

- Drive asset development by defining how EA's internal game engines enable high-quality content production through pipelines and toolchains

- Lead the development of in-game visual features and lead platform-specific performance management and algorithm optimization

- Collaborate closely with Technical Directors and Art Directors to provide tools and best-practice guidance to support project vision, and take ownership of real-time performance evaluation

- Define and own content creation standards, including data structures, naming conventions, and technical specifications

- Work with engineers, artists, and designers to define performance management and asset validation metrics and workflows, ensuring projects meet established performance targets

- Resolve complex technical issues and systematically analyze and optimize content to achieve required performance and visual quality across a wide range of mobile devices

- Lead content reviews across all stages of development, provide clear technical direction and feedback to artists, deliver first-line technical support, and ensure effective issue escalation and resolution

- Maintain, extend, and evolve the engine and art toolchain based on project requirements

- Provide technical workflow leadership for artists and content creators, own shared script libraries and toolchain codebases, and participate in code reviews to ensure technical quality

Qualifications:

- 5+ years of experience

- Shipped at least one title using Unreal Engine or Unity

- Bachelor's degree or above in a related field

- Good at working with artists, engineers, and management from different professional backgrounds

- Experience with 3D art pipelines and tools (Maya / Blender / Substance), including modeling, level building, and node-based systems (materials, Blueprints)

- Familiar with Perforce or Git

- Experience in technical debugging and performance optimization (e.g., Render Doc)

- Proficient in scripting languages such as Python, C#, or Lua

- HLSL / GLSL shader skills and solid graphics fundamentals

- Experience with C++ development and GPU programming

Benefits: Electronic Arts offers a comprehensive benefits package, including physical, emotional, financial, professional, and community well-being programs to support a balanced life. Benefits may include medical insurance, mental wellness support, pension plans, paid time off, family leave, free games, and more.

## Skills

### Required
- Unreal Engine
- Unity
- Python
- C#
- Lua
- HLSL / GLSL
- C++
- Maya
- Blender
- Substance
- Perforce
- Git
- Render Doc

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/es_ES/careers/JobDetail/216152-Sr-Technical-Artist/216152?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
