# Senior Technical Artist (DCC/Tools) - UFC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Technical-Artist-DCC-Tools-UFC/215990?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_29787ffe-c53

## Description

Electronic Arts is looking for a Senior Technical Artist (TA) to join the EA SPORTS UFC team in Vancouver, British Columbia. The successful candidate will lead the development and implementation of cutting-edge pipelines, workflows, and technology innovations used by UFC content creators.

As a senior member of a central team, you will act as a key strategic partner to our development teams, driving the creation of shared, scalable, and forward-thinking solutions. Your responsibilities will extend beyond project execution to include mentorship, setting standards, and influencing technical direction.

The role will focus on elevating content creation capabilities by designing and implementing advanced tools, optimizing complex pipelines, and providing expert-level support and guidance to artists and other technical artists.

**Responsibilities:**

- Lead the development and implementation of cutting-edge pipelines, workflows, and technology innovations

- Act as a key strategic partner to development teams

- Drive the creation of shared, scalable, and forward-thinking solutions

- Mentor and set standards for junior team members

- Influence technical direction

- Design and implement advanced tools

- Optimize complex pipelines

- Provide expert-level support and guidance to artists and other technical artists

**Qualifications:**

- 7+ years of cinematic/games/technical art/pipeline production experience

- A bachelor's degree (or equivalent experience) in a related field

- Exceptional communication and collaboration skills

- Expert-level proficiency in Python and/or C#

- Experience with C++ is a strong plus

- Deep, production-proven expertise with multiple 2D/3D art packages and modern game engines

- Demonstrated ability to design, implement, and maintain complex tools and pipelines

- Experience in utilizing AI-assisted development tools

- A history of leading the resolution of complex technical issues

- Proven experience in mentoring other technical artists and providing technical leadership on projects

- A proactive and forward-thinking mindset

- A deep passion for games and a desire to push the boundaries of real-time graphics and content creation

**Benefits:**

- Comprehensive benefits package

- Health insurance

- Mental wellness support

- Retirement savings

- Paid time off

- Family leave

- Free games and more

## Skills

### Required
- Python
- C#
- C++
- Maya
- Houdini
- Substance Suite
- game engines

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/Senior-Technical-Artist-DCC-Tools-UFC/215990?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
