# Audio Software Developer III - Battlefield

**Company**: Electronic Arts
**Location**: Montreal, Quebec
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/en_US/careers/JobDetail/Audio-Software-Developer-III-Battlefield/215385?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_246a64c8-589

## Description

Electronic Arts is seeking an experienced Audio Software Developer III to join the Battlefield Engine Core Audio team. As a member of this team, you will work on developing software across multiple areas, including gameplay hooks, signal processing, content creation pipelines, and platform-specific optimisations.

Your work will have a significant impact on the audio team and player experience across multiple projects within the Battlefield franchise.

Responsibilities:

- Develop and maintain game audio systems using the Frostbite engine

- Develop and maintain audio workflows and tooling to support audio content creators

- Document the design, functionality, and usage of audio systems and tools

- Contribute to the future direction of Battlefield audio technology

- Gather feedback from users to identify areas for improvement

Requirements:

- 5+ years of commercial software engineering experience with C++

- Experience developing, debugging, and profiling in a large multi-threaded C++ codebase

- Commercial experience working with game audio middleware or proprietary audio engine

- Strong analytical skills to troubleshoot and solve complex technical challenges

- Ability to work with users to design, plan, and implement maintainable software systems

- Excellent teamwork and communication skills

- Native or fluent English

Nice to Have:

- Experience developing C#/WPF applications

- Experience working with game engines such as Unreal or Unity

- Experience shipping one or more AAA games

- Experience with development on games consoles

- Experience in optimising code for performance and efficiency

## Skills

### Required
- C++
- game audio middleware
- Frostbite engine
- analytical skills
- teamwork
- communication skills
- English

### Nice to have
- C#/WPF
- Unreal
- Unity
- AAA games
- games consoles
- code optimisation

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/en_US/careers/JobDetail/Audio-Software-Developer-III-Battlefield/215385?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
