# Senior Technical Artist (Rigging)

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: IT
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Technical-Artist-Rigging-EA-SPORTS-Technology/215840?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_21638f95-f60

## Description

As a Senior Technical Artist (Rigging) at EA SPORTS Technology, you will collaborate with Art Directors, Development Directors, Artists, and Engineers to achieve high-fidelity deformation content for EA Sports games.

Responsibilities:

- Collaborate with Art Directors, Development Directors, Artists, and Engineers to achieve the highest fidelity deformation content for EA Sports games.

- Refine and improve workflows to tackle technical challenges and increase efficiency.

- Leverage common technology and implement techniques to solve character animation and deformation challenges.

- Partner with leadership to implement new initiatives and mentor newer artists.

Qualifications:

- 5+ years of games production experience working in technical art/rigging/animation desired (cinematic experience also considered).

- A bachelor's degree (or equivalent experience) in a related field.

- Expert knowledge designing complex skeletons, control rigs, secondary animation (fat, jiggle, muscle sim), and skin deformations.

- Strong understanding of human anatomy and animation principles.

- In-depth expertise with relevant 3D software packages such as Maya and Houdini.

- Experience with asset optimization challenges and real-time limitations specific to character deformation.

- Proficient scripting/programming in Python (C++/C# a bonus).

- A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.

- Experience in working with content-driven game engines (e.g. Unreal, Unity, Frostbite) desired.

- A Passion for Games!

Benefits:

- Comprehensive benefits package, including physical, emotional, financial, professional, and social well-being support.

- Locally tailored benefits, which may include healthcare, mental health support, retirement savings, paid and family leaves, free games, and more.

## Skills

### Required
- Maya
- Houdini
- Python
- C++
- C#
- Unreal
- Unity
- Frostbite

### Nice to have
- cinematic experience
- content-driven game engines

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/pl_PL/careers/JobDetail/Senior-Technical-Artist-Rigging-EA-SPORTS-Technology/215840?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
