# Software Engineer III (AI/ML) - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Engineering
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/fi_FI/careers/JobDetail/Software-Engineer-III/214252?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_1b133d6e-53f

## Description

As a leader in the gaming industry, EA SPORTS is leading transformational changes in game development and player experiences. The FC QVE team is focusing on revolutionizing game testing by building Gen AI systems and using advanced Machine Learning techniques.

You will join this team and report to the QVE Technical Director. Main responsibilities include:

- Designing, implementing, and scaling Reinforcement Learning (RL) training pipelines to create highly capable agents.

- Developing models and algorithms that simulate human-like gameplay and decision-making for rigorous behavioral testing.

- Stress testing internal systems and game logic by deploying RL agents to identify security vulnerabilities, exploits, and edge-case failures.

- Architecting internal APIs, CI/CD pipelines, and orchestration workflows to ensure high-capacity experimentation and observability.

- Collaborating across the FC franchise with game area teams to develop testing systems for AI/ML game features.

- Boosting engineering output by adopting advanced AI-assisted workflows and maintaining rigorous standards for code quality.

Core requirements:

- Bachelor's degree in Computer Science, Mathematics with ML specialization, or a related technical field, or equivalent experience.

- Familiarity with frameworks such as TensorFlow or PyTorch.

- At least 5 years in game or tool engineering using C++ or C#.

- 2+ years of experience in Reinforcement Learning or closely related fields.

- Programming skills in Python and C++, with intrinsic knowledge of system design and distributed backends.

- Experience with console platforms, game development lifecycles, and testing ML-integrated game features.

Benefits:

- Comprehensive portfolio of games and experiences.

- Opportunities for growth and development.

- Support for physical, emotional, and financial well-being.

- Flexible work arrangements.

## Skills

### Required
- C++
- C#
- Python
- TensorFlow
- PyTorch
- Reinforcement Learning
- Machine Learning

### Nice to have
- Master's degree in a relevant technical discipline
- Demonstrated history of deploying and maintaining ML models within commercial software environments
- Knowledge of football (soccer)

---

Source: [Apply at jobs.ea.com](https://jobs.ea.com/fi_FI/careers/JobDetail/Software-Engineer-III/214252?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
