# UI Artist

**Company**: Electronic Arts
**Location**: Shanghai
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/sv_SE/careers/JobDetail/UI-Artist/215285?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_154256f7-4e7

## Description

This is a game UI design role within the Art discipline, with a strong focus on visual design. The role explores the game’s brand and visual style and turns them into high-quality UI designs.

Responsibilities:

- Explore visual concepts for the brand, the game’s overall visual style, and UI presentation.

- Create highly polished UI mockups in Figma that match the game’s overall art direction and brand key visual.

- Create and refine production-ready visual assets for final delivery and in-game implementation, including UI graphics, patterns, icons, textures, and decorative elements.

- Stay current with visual design and game UI trends, and explore ways to bring fresh and relevant visual styles into our games.

- Create and maintain a well-structured, easy-to-use UI Design Kit for the art team.

- Build interactive prototypes in Figma to communicate UI flows, states, and interaction behavior clearly.

- Collaborate with cross-functional and regional teams, estimate workloads, and balance visual quality, scope, and delivery timelines.

- Demonstrate strong self-motivation, teamwork, and a commitment to excellent design quality.

Requirements:

- Three or more years of experience in game UI, visual design, or a related game art field.

- Strong art and graphic design skills in typography, color, layout, composition, and icon design.

- Ability to explore the game’s brand and visual style and turn them into cohesive, high-quality UI designs.

- Proficiency in Figma for UI design and prototyping, as well as vector and raster tools for asset creation.

- Solid knowledge of mobile game UI frameworks and interaction design, ensuring designs are clear, easy to use, and feasible to implement.

- Understanding of mobile UI production, including components, resolution, scaling, asset formats, performance, memory, and platform constraints.

- Stay current with visual design and game UI trends and explore new visual styles.

- Passion for football and football video games, with a strong eye for football-related visuals; relevant personal projects are a plus.

- Experience with game engines and UI editors is preferred.

- Strong communication, collaboration, ownership, and commitment to design quality.

## Skills

### Required
- Figma
- UI design
- visual design
- graphic design
- typography
- color theory
- layout
- composition
- icon design
- mobile game UI frameworks
- interaction design

### Nice to have
- game engines
- UI editors

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/sv_SE/careers/JobDetail/UI-Artist/215285?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
