# Technical Interface Designer II - EA SPORTS FC

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: mid
**Job type**: full-time
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/ko_KR/careers/JobDetail/Technical-Interface-Designer-II-EA-SPORTS-FC/216322?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_130ee45b-252

## Description

We are seeking a Technical Interface Designer II to join our EA SPORTS FC team in Vancouver, Canada. As a Technical Interface Designer, you will bridge the gap between artists and software engineers by combining artistic skills and experience with programming and scripting.

The successful candidate will be responsible for:

- Implementing screens and components from mockups provided by the design team

- Creating UI animations and effects using proprietary game engine

- Driving conversion of legacy UI into modern systems

- Maintaining best practices in code and art development

- Applying proper optimization techniques in code and art assets

- Quickly identifying and debugging art and animation related issues

- Motion demo prototyping ensuring implementation feasibility

- Creation for game front end and HUD and integration in game

- Collaborating with engineering and art to understand needs and technical constraints

- Documenting tools and workflows on the internal Wiki

- High fidelity rapid prototyping for UX evaluation

- Learning and supporting UI implementation and animations in legacy tech

Requirements:

- Technical skills, and ability to quickly learn new proprietary production tools and workflow

- Adept or able to quickly learn various Object Oriented programming languages and scripts (e.g. Javascript, C#)

- Familiar with scripting languages like Python

- Proficient with modern design tools (Figma, Adobe, etc) and other graphics and animation applications

- 1+ years of experience creating motion graphics, or interfaces with game engines such as Unreal or Unity

- Visual animation and programming

- Understanding of node-based visual scripting systems

Preferred Skills/Qualifications:

- Understanding of user experience principles

- Understanding of revision version control software. Knowledge of Perforce is ideal

- Degree in a relevant visual art or technical subject highly desired (e.g. BSc Computer Science or Game Programming, Game Art and Design Diploma)

- Knowledge of animating and scripting with Adobe Flash

## Skills

### Required
- Javascript
- C#
- Python
- Figma
- Adobe
- Unreal
- Unity
- Visual animation and programming
- Node-based visual scripting systems

### Nice to have
- User experience principles
- Revision version control software
- Perforce
- BSc Computer Science or Game Programming
- Game Art and Design Diploma
- Adobe Flash

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/ko_KR/careers/JobDetail/Technical-Interface-Designer-II-EA-SPORTS-FC/216322?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
