# Cinematic Artist - American Football

**Company**: Electronic Arts
**Location**: Vancouver, British Columbia
**Work arrangement**: hybrid
**Experience**: senior
**Job type**: temporary
**Category**: Design
**Industry**: Technology
**Ticker**: EA
**Wikidata**: https://www.wikidata.org/wiki/Q173941

**Apply**: https://jobs.ea.com/zh_CN/careers/JobDetail/Cinematic-Artist/216055?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply
**Canonical**: https://yubhub.co/jobs/job_0773bf47-041

## Description

Electronic Arts builds higher levels of entertainment experiences, inspiring players and fans around the world.

As a Cinematic Artist - American Football, you will focus on shot construction, sequencing, pacing, atmosphere, and presentation implementation across celebrations, intros, social spaces, progression moments, and player-expression systems.

Responsibilities:

- Create presentation moments across celebrations, intros, event sequences, social spaces, and progression experiences

- Design dynamic, immersive presentation beats

- Build visually engaging shot sequences following advanced camera and editorial principles

- Develop transitions between gameplay and presentation moments that maintain immersion and flow

- Design presentation packages supporting player-generated content and customization systems

- Apply cinematography fundamentals including framing, composition, motion, pacing, and visual continuity

- Collaborate with Lighting, Audio, VFX, Animation, and Design teams to create cohesive emotional experiences

- Maintain visual consistency across presentation systems and game modes

- Iterate quickly within engine using sequencing and presentation tools

- Participate in reviews, feedback sessions, and polish evaluations to improve overall presentation quality

Qualifications:

- 5+ years of experience in game development, cinematics, broadcast, editorial, presentation design, and related visual storytelling fields

- A portfolio showcasing previous work in these areas, demonstrating an understanding of cinematography, composition, pacing, editing, shot continuity, and emotional storytelling

- Experience creating presentation or cinematic content within modern game engines

- Collaborate across Design, Audio, VFX, Animation, Lighting, and Engineering teams

- Comfortable iterating quickly within production and technical constraints

- Experience with sports presentation, broadcast-style entertainment, or cinematic game experiences

- Unreal Engine experience

- Experience supporting player-expression or UGC systems

## Skills

### Required
- cinematics
- presentation design
- game development
- Unreal Engine
- camera and editorial principles

### Nice to have
- sports presentation
- broadcast-style entertainment
- cinematic game experiences

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Source: [Apply at jobs.ea.com](https://jobs.ea.com/zh_CN/careers/JobDetail/Cinematic-Artist/216055?utm_source=yubhub.co&utm_medium=jobs_feed&utm_campaign=apply)
